Thread View: alt.games.diablo
10 messages
10 total messages
Started by du... dugan
Sun, 04 Mar 2001 20:07
Lazarus Don't Move
Author: du... dugan
Date: Sun, 04 Mar 2001 20:07
Date: Sun, 04 Mar 2001 20:07
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Playing Diablo I (from teo game Collectors Edition). Doc says patch 1.08 installed. Playing as a warrior. Pentium III 500, 256 RAM, ATI Rage Video, Creative SB Live X-Gamer sound, Win 95B OS, Direct X 7a. Problem: Lazarus bug (from doc supposedly fixed in 1.07). Left level 15 and returned after entering red teleport, cleared first level of Lazarus alter, entered center teleporter, saw video, heard speech, then nothing. Characters immune to attack or magic. Cannot advance game. Uninstalled and Reinstalled game. Reloaded from a much earlier saved game position on level 15 (before entering the red gate to alter). Same problem. Uninstalled game. Downloaded patch 1.08. Patch would not install. Gave checksum error :ui_art\selcomm.pix. Uninstalled game. Retried patch. Same error. What to do? dugan
Re: Lazarus Don't Move
Author: Kitiara
Date: Mon, 05 Mar 2001 14:44
Date: Mon, 05 Mar 2001 14:44
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Try going out of sight and then back in.... It works for me. "dugan" <du...@netcsape.net> wrote in message news:3aa29f03.34781107@news.erols.com... > Playing Diablo I (from teo game Collectors Edition). Doc says patch > 1.08 installed. > > Playing as a warrior. > > Pentium III 500, 256 RAM, ATI Rage Video, Creative SB Live X-Gamer > sound, Win 95B OS, Direct X 7a. > > Problem: Lazarus bug (from doc supposedly fixed in 1.07). > Left level 15 and returned after entering red teleport, cleared first > level of Lazarus alter, entered center teleporter, saw video, heard > speech, then nothing. Characters immune to attack or magic. Cannot > advance game. > > Uninstalled and Reinstalled game. Reloaded from a much earlier saved > game position on level 15 (before entering the red gate to alter). > Same problem. > > Uninstalled game. Downloaded patch 1.08. Patch would not install. Gave > checksum error :ui_art\selcomm.pix. Uninstalled game. Retried patch. > Same error. > > What to do? > > > > > > > > dugan
Re: Lazarus Don't Move
Author: du... dugan
Date: Mon, 05 Mar 2001 23:56
Date: Mon, 05 Mar 2001 23:56
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Thanks, tried your sugesstion of moving to a new place on the second alter level out of sight but no luck. Any other ideas? On Mon, 5 Mar 2001 15:44:18 +0100, "Kitiara" <kit...@get2net.dk> wrote: >Try going out of sight and then back in.... It works for me. > >"dugan" <du...@netcsape.net> wrote in message >news:3aa29f03.34781107@news.erols.com... >> Playing Diablo I (from teo game Collectors Edition). Doc says patch >> 1.08 installed. >> >> Playing as a warrior. >> >> Pentium III 500, 256 RAM, ATI Rage Video, Creative SB Live X-Gamer >> sound, Win 95B OS, Direct X 7a. >> >> Problem: Lazarus bug (from doc supposedly fixed in 1.07). >> Left level 15 and returned after entering red teleport, cleared first >> level of Lazarus alter, entered center teleporter, saw video, heard >> speech, then nothing. Characters immune to attack or magic. Cannot >> advance game. >> >> Uninstalled and Reinstalled game. Reloaded from a much earlier saved >> game position on level 15 (before entering the red gate to alter). >> Same problem. >> >> Uninstalled game. Downloaded patch 1.08. Patch would not install. Gave >> checksum error :ui_art\selcomm.pix. Uninstalled game. Retried patch. >> Same error. >> >> What to do? >> >> >> >> >> >> >> >> dugan > > dugan
Re: Lazarus Don't Move
Author: A.MacNair
Date: Tue, 06 Mar 2001 03:38
Date: Tue, 06 Mar 2001 03:38
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"dugan" <du...@netcsape.net> wrote in message news:3aa4274b.341526@news.erols.com... > Thanks, tried your sugesstion of moving to a new place on the second > alter level out of sight but no luck. Any other ideas? email sup...@blizzard.com and ask them... maybe they will answer you.
Re: Lazarus Don't Move
Author: du... dugan
Date: Wed, 07 Mar 2001 00:28
Date: Wed, 07 Mar 2001 00:28
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>email sup...@blizzard.com and ask them... maybe they will answer you. > >Thanks, Emailed them two weeks ago. Other than automated reply, no answer from their service department forthcoming as yet. Know experienced gamers must have hit this bug and solved it. dugan
Re: Lazarus Don't Move
Author: du... dugan
Date: Sun, 01 Apr 2001 23:01
Date: Sun, 01 Apr 2001 23:01
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Thanks to those who suggested ways to overcome this dilemma. Blizzard couldn't solve my problem and after two tries asked me to return my disk. But, in the meantime, I decided to replace Win 95 with Win 98. After wiping my c drive and loading Win 98, I tried to run the game from my (unchanged) d drive, where I had installed it originally. Got the prompt to insert the CD and the game ran just fine. No reinstall necessary. Lazarus attacked and all went as advertised. Completed the alter level, returned, entered the now lit pentagram, descended, cleared most of the maze, found the big red devil, my warrior popped him (literally) with the Jade hammer, and watched the video. Now I want to try the sorcerer.
Re: Lazarus Don't Move
Author: flebula
Date: Wed, 12 Aug 2015 20:36
Date: Wed, 12 Aug 2015 20:36
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Fixed this in my game by taking a town portal out of the room with an unresponsive Lazarus and coming back via same portal. Now with added killer lazarus On Sunday, March 4, 2001 at 3:08:27 PM UTC-5, dugan wrote: > Playing Diablo I (from teo game Collectors Edition). Doc says patch > 1.08 installed. > > Playing as a warrior. > > Pentium III 500, 256 RAM, ATI Rage Video, Creative SB Live X-Gamer > sound, Win 95B OS, Direct X 7a. > > Problem: Lazarus bug (from doc supposedly fixed in 1.07). > Left level 15 and returned after entering red teleport, cleared first > level of Lazarus alter, entered center teleporter, saw video, heard > speech, then nothing. Characters immune to attack or magic. Cannot > advance game. > > Uninstalled and Reinstalled game. Reloaded from a much earlier saved > game position on level 15 (before entering the red gate to alter). > Same problem. > > Uninstalled game. Downloaded patch 1.08. Patch would not install. Gave > checksum error :ui_art\selcomm.pix. Uninstalled game. Retried patch. > Same error. > > What to do? > > > > > > > > dugan
Re: Lazarus Don't Move
Author: jam... Jamie Kahn Genet
Date: Thu, 13 Aug 2015 01:43
Date: Thu, 13 Aug 2015 01:43
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flebula <matthe...@gmail.com> wrote: > Fixed this in my game by taking a town portal out of the room with an > unresponsive Lazarus and coming back via same portal. Now with added > killer lazarus > > On Sunday, March 4, 2001 at 3:08:27 PM UTC-5, dugan wrote: [snip] 14 year old post and you reply? :-D Ah... Google Groups user. -- If you're not part of the solution, you're part of the precipitate.
Re: Lazarus Don't Move
Author: ImperiusDamian
Date: Tue, 18 Aug 2015 23:21
Date: Tue, 18 Aug 2015 23:21
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On Wednesday, August 12, 2015 at 9:43:22 PM UTC-4, Jamie Kahn Genet wrote: > flebula <matthe...@gmail.com> wrote: > > > Fixed this in my game by taking a town portal out of the room with an > > unresponsive Lazarus and coming back via same portal. Now with added > > killer lazarus > > > > On Sunday, March 4, 2001 at 3:08:27 PM UTC-5, dugan wrote: > [snip] > > 14 year old post and you reply? :-D Ah... Google Groups user. HAHA, yep, saw a similar thing happen on another NG. I use Google Groups myself to post now, temporarily, needing to sort out Thunderbird et al post-Windows 10. But yes... saw a 17 year old post get resurrected on alt.games.quake2. :P
Re: Lazarus Don't Move
Author: tea...
Date: Tue, 20 Oct 2015 08:15
Date: Tue, 20 Oct 2015 08:15
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On Wednesday, 19 August 2015 09:21:40 UTC+10, ImperiusDamian wrote: > On Wednesday, August 12, 2015 at 9:43:22 PM UTC-4, Jamie Kahn Genet wrote: > > flebula <matthe...@gmail.com> wrote: > > > > > Fixed this in my game by taking a town portal out of the room with an > > > unresponsive Lazarus and coming back via same portal. Now with added > > > killer lazarus > > > > > > On Sunday, March 4, 2001 at 3:08:27 PM UTC-5, dugan wrote: > > [snip] > > > > 14 year old post and you reply? :-D Ah... Google Groups user. > > HAHA, yep, saw a similar thing happen on another NG. I use Google Groups myself to post now, temporarily, needing to sort out Thunderbird et al post-Windows 10. > But yes... saw a 17 year old post get resurrected on alt.games.quake2. :P A few of us still exsist. Though, we're old now, and our bonez d0nt r3sp0nd s0 much anymore!
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