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Article #278753

Re: Lazarus Don't Move

#278753
From: flebula
Date: Wed, 12 Aug 2015 20:36
34 lines
2429 bytes
Fixed this in my game by taking a town portal out of the room with an unresponsive Lazarus and coming back via same portal. Now with added killer lazarus

On Sunday, March 4, 2001 at 3:08:27 PM UTC-5, dugan wrote:
> Playing Diablo I (from teo game Collectors Edition). Doc says patch
> 1.08 installed.
> 
> Playing as a warrior.
> 
> Pentium III 500, 256 RAM, ATI Rage Video, Creative SB Live X-Gamer
> sound, Win 95B OS, Direct X 7a.
> 
> Problem:  Lazarus bug (from doc supposedly fixed in 1.07). 
> Left level 15 and returned after entering red teleport, cleared first
> level of Lazarus alter, entered center teleporter, saw video, heard
> speech, then nothing. Characters immune to attack or magic. Cannot
> advance game.
> 
> Uninstalled and Reinstalled game. Reloaded from a much earlier saved
> game position on level 15 (before entering the red gate to alter).
> Same problem.
> 
> Uninstalled game. Downloaded patch 1.08. Patch would not install. Gave
> checksum error :ui_art\selcomm.pix. Uninstalled game. Retried patch.
> Same error.
> 
> What to do?
> 
> 
> 
> 
> 
> 
> 
> dugan
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Subject: Re: Lazarus Don't Move
From: flebula <matthe...@gmail.com>
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