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Article #290

Re: Suggestion to keep battle.net FUN for all!

#290
From: fa... Charles C. Faust
Date: Fri, 31 Jan 1997 00:00
52 lines
3063 bytes
On Mon, 27 Jan 1997 18:13:13 GMT, sy...@internet.net (Heir Verboten)
wrote:

>On Wed, 22 Jan 1997 14:20:30 GMT, nice...@worldnet.att.net (Ian
>Mercado) wrote:
>
>>I just sent this e-mail to sup...@blizzard.com.  This may have
>>already been discussed, in one of these groups, but since my feed
>>isn't the best out there, I figured I'd post it anyway.  Any comments
>>or additions you guys may have are welcome.  I'd hate to see
>>battle.net become a place to avoid because of an abundance of pkillers
>>and cheaters that are beginning to swarm over the place.
>>
>>
>>To sup...@blizzard.com:
>>
>>"Seems like you guys should come up with some kind of game creation
>>options (as is done in Descent I and II) that allow a person to
>>specify parameters for a game, like whether pkilling is allowed, what
>>level range of characters are allowed to play, whether or not
>>characters can bring weapons/armor/spells into the game, whether or
>>not they can leave with them, etc.
>>
>>"This would give multi-player Diablo an entirely new dimension which
>>the game-creator can control.  It would also help to numb the effects
>>of the pkillers/cheaters that are destined to shortly make battle.net
>>a no-fun place to be.  It would also still place no "burden of proof"
>>on the battle.net servers for tracking attributes of characters.
>>
>>"This is a fantastic game, and I hope you guys are willing to put in
>>some extra effort to ensure that its multi-player appeal will last for
>>a long-long time!"
>>
>>Ian
>>(NiceGuy)
>>
>I agree 100% and would like to see this implemented.  If others don't
>like it, then don't use it.  I would like to play public but never
>have because I used to be an old mud player.  Pking got out of hand in
>mud games.  I sent many emails to Blizzard about the exact same issue
>in Oct of 96 when they were beta testing battle.net .  Otherwise I
>only play/hold private games.  I don't bother with chat rooms to feel
>out other players because there is about a 10:1 ratio of idiots to
>descent people.  Hopefully, Bilzzard will write a patch that will
>allow these new features.  

I agree with y'all, I am known for cheating at games, but that is only
on my system and my system alone.  I've worked at a character with a
little help from higher level characters on battle.net, but I'm afraid
of encountering a pkiller or and extreme cheater.  Blizzard should let
the session creator impose limits on that particular game.
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From: fa...@ciai.net (Charles C. Faust)
Subject: Re: Suggestion to keep battle.net FUN for all!
Date: 1997/01/31
Message-ID: <32f1678a.7215195@news.alt.net>
X-Deja-AN: 213417928
references: <5c57q5$3cc@lendl.cc.emory.edu> <32f1ee8b.1737457857@library.airnews.net>
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