Article View: alt.games.descent
Article #1084Re: Sounds in Regestered Descent Not Right
From: Gregory P. Smith
Date: Tue, 21 Mar 1995 03:23
Date: Tue, 21 Mar 1995 03:23
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ter...@msn.fullfeed.com (Terry Henning) wrote: > > After installing registered Descent, I found that the sounds aren't right. > For, example, the flares sound the same as a level one laser, and picking up > a hostage sounds the same as picking up a shield bonus or energy bonus. Also, > the different levels of lasers used to have distinct sounds, now they all > sound the same. > > In the shareware version, they all used to have their own, unique sound. > > Is there something in the setup, or is this a bug?? > I have found that the 8-bit sounds work great but on my friends 16-bit sound card some of the registered sounds are messed up (for instance breaking glass is a regular explosion)
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!in1.uu.net!boulder!usenet From: "Gregory P. Smith" <smi...@cs.colorado.edu> Newsgroups: alt.games.descent Subject: Re: Sounds in Regestered Descent Not Right Date: 21 Mar 1995 03:23:52 GMT Organization: University of Colorado at Boulder Lines: 17 Message-ID: <3klgs8$m95@lace.Colorado.EDU> References: <3kiim4$c8r@spool.cs.wisc.edu> NNTP-Posting-Host: taussky.cs.colorado.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit