Article View: alt.games.descent
Article #1083Re: Sounds in Regestered Descent Not Right
From: tosc... Matt Toschlog
Date: Mon, 20 Mar 1995 04:34
Date: Mon, 20 Mar 1995 04:34
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Terry Henning (ter...@msn.fullfeed.com) wrote: : After installing registered Descent, I found that the sounds aren't right. : For, example, the flares sound the same as a level one laser, and picking up : a hostage sounds the same as picking up a shield bonus or energy bonus. Also, : the different levels of lasers used to have distinct sounds, now they all : sound the same. Because of increased memory requirements for the Registered version, some sounds are used for more than one effect if you have low memory on your system. It sounds like that's what's happening to you. You may want to try the -NoLowMem option. That will disable the systems that try to save memory. Your game will run slower, but you should get all the sounds and bitmaps that would be present if you had more memory. -- Matt Toschlog Parallax Software
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!vixen.cso.uiuc.edu!prairienet.org!toschlog From: tosc...@prairienet.org (Matt Toschlog) Newsgroups: alt.games.descent Subject: Re: Sounds in Regestered Descent Not Right Date: 20 Mar 1995 04:34:21 GMT Organization: Prairienet, the East-Central Illinois Free-Net Lines: 20 Message-ID: <3kj0kd$lck@vixen.cso.uiuc.edu> References: <3kiim4$c8r@spool.cs.wisc.edu> NNTP-Posting-Host: firefly.prairienet.org X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit