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Thread View: alt.games.command.and.conquer
7 messages
7 total messages Started by SL Sun, 26 Oct 2003 12:49
Where are the ships??
#26663
Author: SL
Date: Sun, 26 Oct 2003 12:49
16 lines
1658 bytes
Hello all,

I got my brother into the C&C games.  He is now in love with it, but often
asks me when the ships will be brought back.  He is thinking of redalert 2
when he states that.  I told him that give it time, they will bring back the
ship battle aspect of the game.

Am I lying to my brother?  Does Zero hour have any ship control to add on to
an otherwise cool game.  I plan on buying it probably today as it is now
24.99 at the local Best Buy.  Also, Is there a good addy someone has for
"large" maps for LAN games.  I have a site or two with maps, but they dont
often get too big or are more for online multiplayer and not against AI
opponents.

Thanks group,
SL
Re: Where are the ships??
#26664
Author: Dan Luke
Date: Sun, 26 Oct 2003 16:17
6 lines
992 bytes
"SL"  wrote:
 >Does Zero hour have any ship control

Damned little. No naval bases.

Dan
Re: Where are the ships??
#26665
Author: Lee Hardy
Date: Sun, 26 Oct 2003 16:57
7 lines
1415 bytes
there is a mod over at www.cncden.com (currently having server troubles)
that enables control over the navy's. I have installed the mod but cant seem
to get to build the ships. any ways have a look!!!

C ya

Lee Hardy
Re: Where are the ships??
#26666
Author: SL
Date: Mon, 27 Oct 2003 01:31
17 lines
1669 bytes
Are there even any "rumors" of adding a naval aspect?  I liked that part of
the red alert series.  It made it a little bit different as far as tactics
went.


"Lee Hardy" <lee15@blueyonder.co.uk> wrote in message
news:XsVmb.61$jD.34@news-binary.blueyonder.co.uk...
> there is a mod over at www.cncden.com (currently having server troubles)
> that enables control over the navy's. I have installed the mod but cant
seem
> to get to build the ships. any ways have a look!!!
>
> C ya
>
> Lee Hardy
>
>
Re: Where are the ships??
#26667
Author: The Ancient One
Date: Mon, 27 Oct 2003 23:14
30 lines
2024 bytes
"SL" <pillott@yahoo.com> wrote in message
news:hA_mb.132466$qj6.8870010@news1.news.adelphia.net...
> Are there even any "rumors" of adding a naval aspect?  I liked that part
of
> the red alert series.  It made it a little bit different as far as tactics
> went.

Last I read the designers don't like ships, the fear is that in a two player
game, you could destroy your opponents land force, but he destroys your
navy. He can't get your land troops, but he won't let you, or you can not
afford, to build a new navy, so it ends in a stalemate. That is why TS had
no Navy, just amphibious units.

>
>
> "Lee Hardy" <lee15@blueyonder.co.uk> wrote in message
> news:XsVmb.61$jD.34@news-binary.blueyonder.co.uk...
> > there is a mod over at www.cncden.com (currently having server troubles)
> > that enables control over the navy's. I have installed the mod but cant
> seem
> > to get to build the ships. any ways have a look!!!
> >
> > C ya
> >
> > Lee Hardy
> >
> >
>
>
Re: Where are the ships??
#26668
Author: SL
Date: Wed, 29 Oct 2003 15:27
46 lines
2663 bytes
surely they could come up with some sort of system.  Maybe make a navy
dependent on a land force somehow.  Maybe a fuel depot that navy's must use
that are run by land units.  So, you could not have a total navy part alone,
but one that can still be lethal.

It just made the game more well rounded I thought.

SL
"The Ancient One" <onlytheone@thetopknows.com> wrote in message
news:vpr9mk8c9p8ged@corp.supernews.com...
>
> "SL" <pillott@yahoo.com> wrote in message
> news:hA_mb.132466$qj6.8870010@news1.news.adelphia.net...
> > Are there even any "rumors" of adding a naval aspect?  I liked that part
> of
> > the red alert series.  It made it a little bit different as far as
tactics
> > went.
>
> Last I read the designers don't like ships, the fear is that in a two
player
> game, you could destroy your opponents land force, but he destroys your
> navy. He can't get your land troops, but he won't let you, or you can not
> afford, to build a new navy, so it ends in a stalemate. That is why TS had
> no Navy, just amphibious units.
>
> >
> >
> > "Lee Hardy" <lee15@blueyonder.co.uk> wrote in message
> > news:XsVmb.61$jD.34@news-binary.blueyonder.co.uk...
> > > there is a mod over at www.cncden.com (currently having server
troubles)
> > > that enables control over the navy's. I have installed the mod but
cant
> > seem
> > > to get to build the ships. any ways have a look!!!
> > >
> > > C ya
> > >
> > > Lee Hardy
> > >
> > >
> >
> >
>
>
Re: Where are the ships??
#26669
Author: The Ancient One
Date: Wed, 29 Oct 2003 21:27
61 lines
3114 bytes
"SL" <pillott@yahoo.com> wrote in message
news:C%Qnb.133351$qj6.9742213@news1.news.adelphia.net...
> surely they could come up with some sort of system.  Maybe make a navy
> dependent on a land force somehow.  Maybe a fuel depot that navy's must
use
> that are run by land units.  So, you could not have a total navy part
alone,
> but one that can still be lethal.
>
> It just made the game more well rounded I thought.

I agree, I loved the NAvy in red alert. RA2's carriers with proper support
were awesome against any target in range, which they should be. I believe it
is just the personal bias of the designers against haveing a Navy.

>
> SL
> "The Ancient One" <onlytheone@thetopknows.com> wrote in message
> news:vpr9mk8c9p8ged@corp.supernews.com...
> >
> > "SL" <pillott@yahoo.com> wrote in message
> > news:hA_mb.132466$qj6.8870010@news1.news.adelphia.net...
> > > Are there even any "rumors" of adding a naval aspect?  I liked that
part
> > of
> > > the red alert series.  It made it a little bit different as far as
> tactics
> > > went.
> >
> > Last I read the designers don't like ships, the fear is that in a two
> player
> > game, you could destroy your opponents land force, but he destroys your
> > navy. He can't get your land troops, but he won't let you, or you can
not
> > afford, to build a new navy, so it ends in a stalemate. That is why TS
had
> > no Navy, just amphibious units.
> >
> > >
> > >
> > > "Lee Hardy" <lee15@blueyonder.co.uk> wrote in message
> > > news:XsVmb.61$jD.34@news-binary.blueyonder.co.uk...
> > > > there is a mod over at www.cncden.com (currently having server
> troubles)
> > > > that enables control over the navy's. I have installed the mod but
> cant
> > > seem
> > > > to get to build the ships. any ways have a look!!!
> > > >
> > > > C ya
> > > >
> > > > Lee Hardy
> > > >
> > > >
> > >
> > >
> >
> >
>
>
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