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Article View: alt.games.command.and.conquer
Article #908

Re: Warcraft II vs. C&C

#908
From: blh... Hanna Thti
Date: Tue, 09 Apr 1996 00:00
37 lines
2083 bytes
Nathan Palovcik (am...@elycion.geology.ualberta.ca) wrote:

: HOWEVER..
: I'd still have to say I prefer Warcraft, cause although it has big problems 
: like the 9-unit control limit, and the dumbassed custom map AI, it has a
: lot more options and feeps (if you're a MUCKer, you know what a feep is)
Ok, now. What's a feep?

: #1.  And this is the biggest for most players of both, I'm sure..  C&C doesn't 
: allow you to design custom maps.  You can play the campaign, or you can play 
Hey! Ever heard about C&C levels editors out there in the net!
I'm designing C&C levels every day! (well, almost).

: multi-player, which really limits it.  I know people who've finished both
: GDI & Nod missions.  What do they do now?  Go out & buy Covert Missions,
: my friends who've finished Warcraft just design their own new maps for free.
Hey, so can we!!!

: #2.  C&C's graphics don't have the same detail that Warcraft does. Admittedl
: it's run on a much larger scale, but that's not really an excuse for the 
: infantry to be coloured stickmen. :P
If graphics are SVGA it doesn't mean that they would look better.
I personally don't like WC2 graphics!
C&C Graphics are MCGA but they really look better to my eye!

: I will give C&C high marks for it's humour, the music & SFX, IMHO better th
: Warcraft.  'Daboo!' just can't measure up against blood-curdling death 
: screams. ;>

AND WC2 also has the "fog of war"! That's great!

--
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Real Life : Ilari Kajaste
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From: blh...@kielo.uta.fi (Hanna T{hti)
Subject: Re: Warcraft II  vs. C&C
Date: 1996/04/09
Message-ID: <4kdg2l$ira@ankka.csc.fi>
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