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Article View: alt.games.command.and.conquer
Article #26839

Re: Zero Hour performance problems

#26839
From: Steve Molander
Date: Tue, 23 Dec 2003 06:14
58 lines
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OK ... so it's a technology issue ... what can we do about it?  There are
some Zero Hour games that flat out are worthless to play because the game
comes to a near halt!!!!  That's ridiculous!

I've tried new display drivers, talked to tech support, reduced my
resolution to minimum, reduced my detail to low ... nothing helps.

It's a cool game, but if you can play it, it ain't worth shit!

"Margolis" <someone@somewhere.org> wrote in message
news:vudqrn5c4bij4b@corp.supernews.com...
> "nickermeister" <nik2oo1@yahoo.com> wrote in message
> news:dea046c2.0312211448.4aa8ec1d@posting.google.com...
> > Hi all!
> > I'm experiencing serious performance problems with Zero Hour; when
> > playing any game with more than 3 armies, the game just slows down to
> > a crawl most of the time. I never had problems with Generals itself.
> > My system is a Dell dimension 8300, 1024 MB RAM, Radeon 9800 Pro,
> > DirectX 9.0a. It's a damn good system so there's no way it's too slow
> > for this game. I've tried playing skirmishes and LAN games; always the
> > same problem. Has anyone had any similar experience? Can anyone help?
> > Thanks
>
>
> here's my 2รณ
>
> there is a lot going on in the game when you start getting that many
things
> the computer has to take control of.   It is just due to the  state of the
> technology today.   The same thing happened in the original red alert when
> it came out.  The same for the warcraft games, and all other similar
games.
> Granted some games cause a bigger hit  than others.   It is just something
> you have to deal with when the computer is trying to control 100's of
units
> at a time, plus run the rest of the game and anything else the computer
> might be doing.  Once the units start getting killed off, things will pick
> back up again.
>
> I am not sure how much it slows down single player, I will have to try
that.
> I just know what happens when we play lan games with 2 of us against 5 or
6
> ai.
>
> btw, don't pay any attention to the troll that has been posting nothing
but
> bs in this forum ;o)
>
>
> -- 
> Margolis
> http://www.agqx.org/faqs/AGQ2FAQ.htm
> http://www.agqx.org/faqs/AGQ3FAQ.htm
> http://www.agutng.org.uk/
>
>
>
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From: "Steve Molander" <steve@stevemolander.com>
Newsgroups: alt.games.command.and.conquer
Subject: Re: Zero Hour performance problems
Date: Tue, 23 Dec 2003 00:14:01 -0600
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