Article View: alt.games.command.and.conquer
Article #26838Re: Zero Hour performance problems
From: Margolis
Date: Mon, 22 Dec 2003 13:02
Date: Mon, 22 Dec 2003 13:02
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2653 bytes
"nickermeister" <nik2oo1@yahoo.com> wrote in message news:dea046c2.0312211448.4aa8ec1d@posting.google.com... > Hi all! > I'm experiencing serious performance problems with Zero Hour; when > playing any game with more than 3 armies, the game just slows down to > a crawl most of the time. I never had problems with Generals itself. > My system is a Dell dimension 8300, 1024 MB RAM, Radeon 9800 Pro, > DirectX 9.0a. It's a damn good system so there's no way it's too slow > for this game. I've tried playing skirmishes and LAN games; always the > same problem. Has anyone had any similar experience? Can anyone help? > Thanks here's my 2รณ there is a lot going on in the game when you start getting that many things the computer has to take control of. It is just due to the state of the technology today. The same thing happened in the original red alert when it came out. The same for the warcraft games, and all other similar games. Granted some games cause a bigger hit than others. It is just something you have to deal with when the computer is trying to control 100's of units at a time, plus run the rest of the game and anything else the computer might be doing. Once the units start getting killed off, things will pick back up again. I am not sure how much it slows down single player, I will have to try that. I just know what happens when we play lan games with 2 of us against 5 or 6 ai. btw, don't pay any attention to the troll that has been posting nothing but bs in this forum ;o) -- Margolis http://www.agqx.org/faqs/AGQ2FAQ.htm http://www.agqx.org/faqs/AGQ3FAQ.htm http://www.agutng.org.uk/
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!in.100proofnews.com!in.100proofnews.com!news.maxwell.syr.edu!sn-xit-03!sn-xit-01!sn-post-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "Margolis" <someone@somewhere.org> Newsgroups: alt.games.command.and.conquer Subject: Re: Zero Hour performance problems Date: Mon, 22 Dec 2003 07:02:54 -0600 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <vudqrn5c4bij4b@corp.supernews.com> References: <dea046c2.0312211448.4aa8ec1d@posting.google.com> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 X-Complaints-To: abuse@supernews.com Lines: 41 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit