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Article #17347

Re: GDI MIS 11, TACTICS

#17347
From: Olaf van der Spek
Date: Wed, 10 Feb 1999 00:00
38 lines
1889 bytes
I think you can try that tactic. You can also try to be more tactical.

STUART heeft geschreven in bericht <01be54d8$2e66a2e0$7da4b6c3@default>...
>okay (NOTE NO CAPITALS!!!!!)
>Just started mis 11- looks a wee bit more of a challenge than
>level 10.........
>
>my basic tactic on level 10 was as follows....
> usual blah ....blah build up, protection of base etc.
>
>then......
>
>attack nod base with the following concepts:
>
> i. send in a wave of minigunners to keep the laser happy
> ii. closely followed by 2 hum vees' - which charge straight into the base
> drawing off armour etc.--- the idea being to locate the construction
>yard!!!!!
> iii. meanwhile my grenade chaps are seeing to the 1st sam site.
> iv. sam site falls - orca attack to laser weapon
> v. tanks now attack on mass taking out turets - then crushing foot
>troopers
> & destroying the hand of nod.
> vi. rearmed orcas take out construction yard
> vii. tanks take out harvesters
> viii.engineers do the rest
>
>would the above tactics work on level 11 or should I be thinking
>differently!!!!!!
>bloody silly landing area......straight into 3 turets and a tank......
>
>QUESTION......WHAT OTHER C.C GAMES ARE AVAIL. & ARE THEY AS GOOD???????
>
>REGARDS
>A TOTAL ADDICT
>
>
>
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From: "Olaf van der Spek" <Sp...@EuroNet.NL>
Subject: Re: GDI MIS 11, TACTICS
Date: 1999/02/10
Message-ID: <79slqk$28q7$1@beast.euro.net>
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