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Article #17346

GDI MIS 11, TACTICS

#17346
From: STUART
Date: Wed, 10 Feb 1999 00:00
32 lines
1443 bytes
okay (NOTE NO CAPITALS!!!!!)
Just started mis 11- looks a wee bit more of a challenge than
level 10.........

my basic tactic on level 10 was as follows....
 usual blah ....blah build up, protection of base etc.

then......

attack nod base with the following concepts:

	i. send in a wave of minigunners to keep the laser happy
	ii. closely followed by 2 hum vees' - which charge straight into the base
	drawing off armour etc.--- the idea being to locate the construction
yard!!!!!
	iii. meanwhile my grenade chaps are seeing to the 1st sam site.
	iv. sam site falls - orca attack to laser weapon
	v. tanks now attack on mass taking out turets - then crushing foot
troopers
	& destroying the hand of nod.
	vi. rearmed orcas take out construction yard
	vii. tanks take out harvesters
	viii.engineers do the rest

would the above tactics work on level 11 or should I be thinking
differently!!!!!!
bloody silly landing area......straight into 3 turets and a tank......

QUESTION......WHAT OTHER C.C GAMES ARE AVAIL. & ARE THEY AS GOOD???????

REGARDS
A TOTAL ADDICT
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From: "STUART" <w...@proweb.co.uk>
Subject: GDI MIS 11, TACTICS
Date: 1999/02/10
Message-ID: <01be54d8$2e66a2e0$7da4b6c3@default>
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