🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command.and.conquer
Article #17065

Re: Changing Initial $ Value in Multiplayer

#17065
From: Olaf van der Spek
Date: Sat, 30 Jan 1999 00:00
28 lines
1961 bytes
nospam heeft geschreven in bericht <36B22746...@neverspam.com>...
>Olaf van der Spek wrote:
>>
>> I don't think so.
>> But when you have much money, the game isn't about strategy I think, but
>> more about who can build things fast.
>
>But if you have not enough money at the beginning, the winner in
>multiplay will be the fastest to sacrify funds and build a rush attack
>squad to destroy the oponent's construction yard. A good example : the
>bike rush ! build about 7 bikes and, with a very little luck, the CY of
>the other player is dead even with some casualities on your side. This
>can be done within 10 minutes.

Ok, but when you have enough funds, what can you do against this strategy?

>
>It seems Westwood wants to address the "faster clicker always winner"
>problem in Tiberian Sun. They told, for example, that several factories
>will NOT produce really faster than one, but will be more a mean to
>output units at diferent places... We'll see.

I think one of the main problems in C&C is that you can't easily build
structures. It costs many mouse clicks to build a wall. I think you should
be able to order your CY to build a number of buildings after eachother
automatically.
The second problem in C&C is that the maps are relatively small.
Technical Details
Message-ID: <78u782$1kvn$1@beast.euro.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <36b08bad.0@news.oz.net> <78rmhp$t0e$1@beast.euro.net> <36B22746.D73BC2F6@neverspam.com>

Show Full Headers
Complete Article Headers
From: "Olaf van der Spek" <Sp...@EuroNet.NL>
Subject: Re: Changing Initial $ Value in Multiplayer
Date: 1999/01/30
Message-ID: <78u782$1kvn$1@beast.euro.net>
X-Deja-AN: 438616559
References: <36b08bad.0@news.oz.net> <78rmhp$t0e$1@beast.euro.net> <36B22746.D73BC2F6@neverspam.com>
X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3
X-Complaints-To: ab...@euronet.nl
X-Trace: beast.euro.net 917676098 54263 194.134.8.17 (30 Jan 1999 06:01:38 GMT)
Organization: EuroNet Internet
NNTP-Posting-Date: 30 Jan 1999 06:01:38 GMT
Newsgroups: alt.games.command.and.conquer
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit