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Thread View: alt.games.command-n-conq
13 messages
13 total messages Started by cka... Ryan Sun, 28 Jan 1996 00:00
Help with GDI level 5
#1090
Author: cka... Ryan
Date: Sun, 28 Jan 1996 00:00
6 lines
780 bytes
I believe it's level 5, maybe 4.  You have to go and get a crate being
defended by NOD.  No matter what I do, by the time I get to the NOD
base, my troops are worn down.  Once I get into the base, my guys get
wasted in no time flat.  I tried to first go around to the side and
destroy as much as I could from the mountain top, then come around and
destroy the rest, but I still get killed every time.  Any suggestions?
Re: Help with GDI level 5
#1091
Author: Dazed and Confused
Date: Mon, 29 Jan 1996 00:00
11 lines
1111 bytes
On Sun, 28 Jan 1996 21:37:35 GMT, ckaye32@ix.netcom.com (Ryan) wrote:

>I believe it's level 5, maybe 4.  You have to go and get a crate being
>defended by NOD.  No matter what I do, by the time I get to the NOD
>base, my troops are worn down.  Once I get into the base, my guys get
>wasted in no time flat.  I tried to first go around to the side and
>destroy as much as I could from the mountain top, then come around and
>destroy the rest, but I still get killed every time.  Any suggestions?
>
   I have the same problem.  I think it is mission 4.  Running out of
ideas.
Re: Help with GDI level 5
#1092
Author: ptho... Peter Thomson
Date: Mon, 29 Jan 1996 00:00
25 lines
1465 bytes
(Dazed and Confused) wrote:

>On Sun, 28 Jan 1996 21:37:35 GMT, cka...@ix.netcom.com (Ryan) wrote:
>
>>I believe it's level 5, maybe 4.  You have to go and get a crate being
>>defended by NOD.  No matter what I do, by the time I get to the NOD
>>base, my troops are worn down.  Once I get into the base, my guys get
>>wasted in no time flat.  I tried to first go around to the side and
>>destroy as much as I could from the mountain top, then come around and
>>destroy the rest, but I still get killed every time.  Any suggestions?
>>
>   I have the same problem.  I think it is mission 4.  Running out of
>ideas.
>
>
I had the same problem,but managed it eventually by loading everyone
into APC's and running into the base without stopping to fight. As
soon as you get to the crate, everyone bales out and you've cracked
it. You need to use CTRL or ALT (its in the readme file) to make your
APC's head for the base without stopping.

Best of luck
----------------------
Peter Thomson, Wrexham, UK
ptho...@easynet.co.uk
Re: Help with GDI level 5
#1093
Author: David Whittle
Date: Tue, 30 Jan 1996 00:00
5 lines
820 bytes
I'm pretty new to C&C, but I'm in the same ditch - you just don't seem to get 
enough people/weapons for this level - there must be some old pros out there 
who can help us out!
-- 
David
Re: Help with GDI level 5
#1099
Author: ter... Jef Walker
Date: Wed, 31 Jan 1996 00:00
16 lines
1120 bytes
In article <4egr1u$r...@cloner3.netcom.com> cka...@ix.netcom.com (Ryan) writes:
>From: cka...@ix.netcom.com (Ryan)
>Subject: Help with GDI level 5
>Date: Sun, 28 Jan 1996 21:37:35 GMT

>I believe it's level 5, maybe 4.  You have to go and get a crate being
>defended by NOD.  No matter what I do, by the time I get to the NOD
>base, my troops are worn down.  Once I get into the base, my guys get
>wasted in no time flat.  I tried to first go around to the side and
>destroy as much as I could from the mountain top, then come around and
>destroy the rest, but I still get killed every time.  Any suggestions?



You've got to lure him out of his base by attacking his base from the ridge 
above.   Nearly all of his units will come out then. 
Re: Help with GDI level 5
#1100
Author: jco... Jason Conrad
Date: Wed, 31 Jan 1996 00:00
13 lines
1102 bytes
cka...@ix.netcom.com (Ryan) wrote:

>I believe it's level 5, maybe 4.  You have to go and get a crate being
>defended by NOD.  No matter what I do, by the time I get to the NOD
>base, my troops are worn down.  Once I get into the base, my guys get
>wasted in no time flat.  I tried to first go around to the side and
>destroy as much as I could from the mountain top, then come around and
>destroy the rest, but I still get killed every time.  Any suggestions?

Single out 1 guy and hide him.  If the rest get wasted, you'll get a
fresh APC full of reinforcements, which should be enough to get the
crate.   I found the strategically placing him where he could creae a
disturbance for the tank, that I could just waltz in.
Re: Help with GDI level 5
#1101
Author: Dazed and Confused
Date: Thu, 01 Feb 1996 00:00
19 lines
1628 bytes
On Wed, 31 Jan 1996 20:03:53 GMT, jconrad@ATCON.COM (Jason Conrad)
wrote:

>ckaye32@ix.netcom.com (Ryan) wrote:
>I believe it's level 5, maybe 4.  You have to go and get a crate being
>defended by NOD.  No matter what I do, by the time I get to the NOD
>base, my troops are worn down.  Once I get into the base, my guys get
>wasted in no time flat.  I tried to first go around to the side and
>destroy as much as I could from the mountain top, then come around and
>destroy the rest, but I still get killed every time.  Any suggestions?
>
   There is one thing you need to know.  You are not required to fight
your way back out after you get the crate.  A transport helo picks you
up and that is the end of the mission.  What I am saying is that you
don't need to stop and fight everything that gets in your path.
   I did a blitzkreig straight to the crate group everyone to one
group and not stopping to fight anything.  Was a little beat up but
still had over 80 percent leadership score.  All you need to do is get
one unit to the crate and you are set.
Re: Help with GDI level 5
#1102
Author: mbf... Frank Cochrane
Date: Thu, 01 Feb 1996 00:00
21 lines
1437 bytes
cka...@ix.netcom.com (Ryan) wrote:

>Speed is the answer to this one, if it is the one I think 
it is then your forces are in two small groups each consisting of 
minigunners, antitank guys, and tanks and light fighting vehicles.
Use the upper group with tank and rockets out front to destroy
oncoming vehicles.  Knock a hole in the back wall of his base and send
your fastest vehicle straight down to the crate.  Meanwhile send the
2nd group down to the bottom of the screen and straight across to
where the helicopter will appear, once you secure the crate.  
It took me numerous attempts to beat that level.

have fun,


I believe it's level 5, maybe 4.  You have to go and get a crate being
>defended by NOD.  No matter what I do, by the time I get to the NOD
>base, my troops are worn down.  Once I get into the base, my guys get
>wasted in no time flat.  I tried to first go around to the side and
>destroy as much as I could from the mountain top, then come around and
>destroy the rest, but I still get killed every time.  Any suggestions?
Re: Help with GDI level 5
#1097
Author: p... William Bigelis
Date: Fri, 02 Feb 1996 00:00
30 lines
1982 bytes
Dazed and Confused () wrote:
: On Sun, 28 Jan 1996 21:37:35 GMT, cka...@ix.netcom.com (Ryan) wrote:

: >I believe it's level 5, maybe 4.  You have to go and get a crate being
: >defended by NOD.  No matter what I do, by the time I get to the NOD
: >base, my troops are worn down.  Once I get into the base, my guys get
: >wasted in no time flat.  I tried to first go around to the side and
: >destroy as much as I could from the mountain top, then come around and
: >destroy the rest, but I still get killed every time.  Any suggestions?
: >
I did this too my first couple of tries; seems like the right way
to do it, but, (depending on which version, there's TWO different ones
that I've played) at least in the first the enemy lands a transport chopper
and sends a bunch of troops behind you and even though they're weakened
by going through Tiberium, it's enough to wear you down to wear you wont
last the game.  In the second, the troops all rally up behind you before
you can do much serious damage.

To me the key was 1) learning to use the APC to crush enemy troops in the
way, 2) leave troops in the APC as much as possible - try to bypass
enemy minigunners or run them over and run over bazookas too, and 3) try
to bolt past the enemy armor at the end, unload and send EVERYONE on foot
towards the crate.  This was an inelegant, messy solution.

Good Luck

Bill Bigelis

:    I have the same problem.  I think it is mission 4.  Running out of
: ideas.
Re: Help with GDI level 5
#1104
Author: lucid
Date: Mon, 05 Feb 1996 00:00
27 lines
1737 bytes
Colin Woolmer wrote:
> 
> In article <819810...@bigmac.demon.co.uk>, David Whittle
> <Da...@bigmac.demon.co.uk> writes
> >I'm pretty new to C&C, but I'm in the same ditch - you just don't seem to get
> >enough people/weapons for this level - there must be some old pros out there
> >who can help us out!
> 
> Load everybody into the APC's. Drive over the patch of tiberium.
> Have a quick break to get rid of a bazooka man. then drive hell for
> leather across the stream. Flatten anyone who gets in your way ( ideally
> the bazooka men) and keep using the ALT button when you click to stop
> your team having a fight. Drive straight up the valley and into the
> enemy compound. Drive a vehicle over the crate. You will then hear that
> reinforcements have arrived. At this point I got "Mission Accomplished".
> 
> ________________________________________________________________
> Colin Woolmer                   co...@woolmer.demon.co.uk
> Basingstoke,                    BirdHawk Consultants Ltd
> Hampshire,                      01256 331774
> UK
> 
> "Its not the notes that make music but the spaces in between
> ________________________________________________________________

I noticed that after I had ccedited the game, I never got a "mission 
accomplished" for this level....does that happen when you edit the game?
Re: Help with GDI level 5
#1094
Author: Ezekiel Johnston-Halperin
Date: Thu, 08 Feb 1996 00:00
9 lines
1233 bytes
	I don¹t know if this is the most elegant way to get past it, but the 
way I beat the level was to concentrate on just getting the crate. The 
first billion times I tried to destroy the nod base (or a large part of 
it) in the process of getting the crate. Finally, totally by accident I 
found that all you have to do is get one unit to the crate and then one 
unit, not necessarily the same one, to the flare marking your pickup 
point. My advice is run in and out as quick as you can and not worry if 
you leave a bunch of pissed off nod guys chasing you because this isn¹t 
real life and as soon as you hit the marker you are home free.
Re: Help with GDI level 5
#1095
Author: Ezekiel Johnston-Halperin
Date: Thu, 08 Feb 1996 00:00
9 lines
1233 bytes
	I don¹t know if this is the most elegant way to get past it, but the 
way I beat the level was to concentrate on just getting the crate. The 
first billion times I tried to destroy the nod base (or a large part of 
it) in the process of getting the crate. Finally, totally by accident I 
found that all you have to do is get one unit to the crate and then one 
unit, not necessarily the same one, to the flare marking your pickup 
point. My advice is run in and out as quick as you can and not worry if 
you leave a bunch of pissed off nod guys chasing you because this isn¹t 
real life and as soon as you hit the marker you are home free.
Re: Help with GDI level 5
#1096
Author: Ezekiel Johnston-Halperin
Date: Thu, 08 Feb 1996 00:00
9 lines
1233 bytes
	I don¹t know if this is the most elegant way to get past it, but the 
way I beat the level was to concentrate on just getting the crate. The 
first billion times I tried to destroy the nod base (or a large part of 
it) in the process of getting the crate. Finally, totally by accident I 
found that all you have to do is get one unit to the crate and then one 
unit, not necessarily the same one, to the flare marking your pickup 
point. My advice is run in and out as quick as you can and not worry if 
you leave a bunch of pissed off nod guys chasing you because this isn¹t 
real life and as soon as you hit the marker you are home free.
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