Article View: alt.games.command-n-conq
Article #354Re: HARVESTER KILLING VOTING POLL
From: tro... Troy
Date: Fri, 05 Jan 1996 00:00
Date: Fri, 05 Jan 1996 00:00
28 lines
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1809 bytes
>s950...@minyos.its.rmit.EDU.AU (Justin Cain Brymer) wrote: >Stephen G. Johnson (sjoh...@accessone.com) wrote: >: t...@cs.tulane.edu (Chu Tan) wrote: >: >g...@spirit.com.au (Gav) wrote: >: >> I would like to get an idea on the popularity of harvester hunting, so >: >> vote for whether you are FOR or AGAINST harvester killing as a tactic >: >> to beat your opponent. Leave your thoughts if you wish. >: >I would rather wait for the harvester to return to the base and >: >destroy them altogether. Save time. Kill two birds with one stone. >: >When against the computer, the harvester will stop moving when the >: >refinery is destroyed, wasted alot of time searching for the invisible >: >harvester. >: I find that if the opportunity presents itself, you should do as much >: economic damage to your opponent as possible. This lessens his/her >: chance to regroup and refinance >nope, i want a fun game, no money, no troups = no fun >let harvesters live and the games are always more fun I think the harvesters should be left alone. They arent hurting anyone. big friendly roamers. If you want to attack something, go play with a mammoth tank.
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From: tro...@abelink.com (Troy) Subject: Re: HARVESTER KILLING VOTING POLL Date: 1996/01/05 Message-ID: <4ci2u7$493@consolidated.ccinet.net> X-Deja-AN: 134266410 references: <48e9tb$h8s@casper.spirit.com.au> <48umdq$4ci@emerald.oz.net> <49766o$pv@casper.spirit.com.au> <4annln$fql@sunburst.ccs.yorku.ca> <30D59793.472C@eagle.ais.net> <4bl443$l8m@rs10.tcs.tulane.edu> <4cd4cr$gao@news.accessone.com> <4cgdq1$o9c@aggedor.rmit.EDU.AU> organization: Consolidated Communications Incorporated newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit