Article View: alt.games.command-n-conq
Article #353Re: HARVESTER KILLING VOTING POLL
From: s950... Justin Cain Brymer
Date: Thu, 04 Jan 1996 00:00
Date: Thu, 04 Jan 1996 00:00
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Stephen G. Johnson (sjoh...@accessone.com) wrote: : t...@cs.tulane.edu (Chu Tan) wrote: : >g...@spirit.com.au (Gav) wrote: : >> I would like to get an idea on the popularity of harvester hunting, so : >> vote for whether you are FOR or AGAINST harvester killing as a tactic : >> to beat your opponent. Leave your thoughts if you wish. : >I would rather wait for the harvester to return to the base and : >destroy them altogether. Save time. Kill two birds with one stone. : >When against the computer, the harvester will stop moving when the : >refinery is destroyed, wasted alot of time searching for the invisible : >harvester. : I find that if the opportunity presents itself, you should do as much : economic damage to your opponent as possible. This lessens his/her : chance to regroup and refinance nope, i want a fun game, no money, no troups = no fun let harvesters live and the games are always more fun
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From: s950...@minyos.its.rmit.EDU.AU (Justin Cain Brymer) Subject: Re: HARVESTER KILLING VOTING POLL Date: 1996/01/04 Message-ID: <4cgdq1$o9c@aggedor.rmit.EDU.AU> X-Deja-AN: 134266383 references: <48e9tb$h8s@casper.spirit.com.au> <48umdq$4ci@emerald.oz.net> <49766o$pv@casper.spirit.com.au> <4annln$fql@sunburst.ccs.yorku.ca> <30D59793.472C@eagle.ais.net> <4bl443$l8m@rs10.tcs.tulane.edu> <4cd4cr$gao@news.accessone.com> organization: Royal Melbourne Institute of Technology, Melbourne, Australia. nntp-posting-user: s9507649 newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit