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Article #445

Re: OK Westwood, Your Turn

#445
From: Luka Batistic
Date: Fri, 05 Jan 1996 00:00
31 lines
1946 bytes
> Ahh, so they started coding C&C back in the 1400's then? Come on SVGA
> support has been a big thing for about a year now. From what I can see
> they spent more time creating "fill_up_a_CD" movies than actually coding
> the game. The AI sucks, the movement code requires major work, and if they
> had actually played the game they would have found problems such as two
> harvestors stalemated on a bridge with 4 billion units behind them waiting
> to cross the bridge (this causes the game to run in snail mode on a
> P5-100). I really wish that they had dropped the engine from DUNE2 and
> started again.
> 
> --
> =========================================================
>       The gift of life is just a shot in the dark.
> 
> Karl Leaning                      drxa...@iprolink.co.nz
> =========================================================


You're right about the two harverstors but not about the game engine. At 
least not according to the Westwood FAQ
I quote:
"Command & Conquer is not DUNE III.   The only item borrowed from our 
 earlier real-time strategy game is the cool interface, and even that 
 has been updated.   The game engine has been totally rewritten to 
 support more units and an enhanced artificial intelligence.


-- 
Luka

"I can resist everything except temptation" (Oscar Wilde)
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From: Luka Batistic <gcep...@guest.arnes.si>
Subject: Re: OK Westwood, Your Turn
Date: 1996/01/05
Message-ID: <30ED464C.1ECD@guest.arnes.si>
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