Article View: alt.games.command-n-conq
Article #33629Re: Ships in generals?
From: Jason Silva
Date: Mon, 31 Mar 2003 16:50
Date: Mon, 31 Mar 2003 16:50
81 lines
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4622 bytes
Right, nothing rocks the boat like a Navy Seal planting a sweet little explosive underneath it. -- Jason Silva BSIT - Univeristy of Phoenix Online Jason...@email.uophx.edu silva...@metrocast.net "Waffleguy" <waff...@yahoo.com> wrote in message news:bd8462fb.0303301114.2d4c8646@posting.google.com... > "Douglas A. Shrader" <dshr...@nospam.com> wrote in message news:<v6ev0u9...@corp.supernews.com>... > > "Neil Adamson" <ada...@uk.ibm.com> wrote in message > > news:b47529$1mbc$1@sp15at20.hursley.ibm.com... > > > > > > "Daniel Morrison" <damo...@yallara.cs.rmit.edu.au> wrote in message > > > news:3e667722@itsawnews.its.rmit.edu.au... > > > > The Carriers in RA2 were so cool, I always tried to build a couple to > > > annoy my opponent with, if the map allows as you said. But some long-range > > > naval artillery would be a nice addition to Generals. > > > > > > Fair comment. Trouble is that against any sort of opponent you then need > > air > > > defence for the carriers, then AS defence for the Aegis, then anti squid > > > defence for the destroyers and before yo uknow it, all you resources have > > > been sucked out of the land battle, where, IMHO, you can win it without > > > carriers. > > > > Exactly. You have to choose between the Navy or the ground force and since > > here is a limit to how far inland the Navy can hit I generally don't build > > it. Carriers are great, lots of fire power and the planes are replaced free > > when they get shot down, but then you have to support them. Aegis are great > > Anti air machines, they can bring down a Kirov in a few shots, and the > > destroyers are good against subs with Dolphins to help. > > But building the Naval yard means you must build a fleet of ships quickly > > just to protect, using resources that are needed for your ground force. > > > > > > > > Also, I never build superweapons, but allow my skirmish opponents to. > > Keeps > > > the adrenaline flowing. > > > > > > If it's worth doing, it's worth doing the hard way. > > > > > > ;o) > > > > > > Neil A > > > > > > > > In my opinion that is the entire point of the game! The game is > intended to be a war simulation. In war both sides can determine what > they want to have in terms of a Sea/Land based military. This is a > simulation game and the point is to simulate the true problems that > arise when builing a military force. No nation will ever be truly > dominant without both presences, so IMHO the game should include an > extensive naval selection of units and weapons equally as indepth as > the ground forces. > > This is a good game and could be a GREAT game if it included the naval > aspect. > > Once they add that, this game will be worth it to actually buy and > quit playing my pirated copy.... > > > Just Kidding!!!! > > ~Blake~
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!logbridge.uoregon.edu!xmission!news-out.spamkiller.net!propagator2-maxim!news-in.spamkiller.net!news.he.net!cyclone-sf.pbi.net!151.164.30.35!cyclone.swbell.net!newsfeed1.easynews.com!easynews.com!easynews!border3.nntp.aus1.giganews.com!nntp.giganews.com!nntp3.aus1.giganews.com!nntp.gwi.net!news.gwi.net.POSTED!not-for-mail NNTP-Posting-Date: Mon, 31 Mar 2003 10:50:14 -0600 From: "Jason Silva" <jas...@yorkcountyfcu.com> Newsgroups: alt.games.command-n-conq References: <5ZJ3a.187479$0v.5215760@news1.tin.it> <Xns932478E6FC705fuzzle@62.153.159.134> <XbK3a.250288$AA2.9665749@news2.tin.it> <v4vk9lakuev6e@corp.supernews.com> <3e653ff2@itsawnews.its.rmit.edu.au> <v6cq5r6jpipb2d@corp.supernews.com> <3e667722@itsawnews.its.rmit.edu.au> <b47529$1mbc$1@sp15at20.hursley.ibm.com> <v6ev0u9k13o594@corp.supernews.com> <bd8462fb.0303301114.2d4c8646@posting.google.com> Subject: Re: Ships in generals? Date: Mon, 31 Mar 2003 11:50:12 -0500 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <7cCdnbXZp4Nb7BWjXTWc3Q@gwi.net> Lines: 83 NNTP-Posting-Host: 207.5.188.43 X-Trace: sv3-ZHf0/TGvwJyocR/NGKppTX+NObvUqEZf3e5reeGoln0kuiJtx5aJ4LC4YHZWF6oUk/ymM2MgOUnY2Bg!ZHQxVewmc/2EDL9TIKpm0COJuagkq1kBqjKl/G+cOjM5xCO/BBUBpjcE8bm609c= X-Complaints-To: ab...@gwi.net X-DMCA-Complaints-To: ab...@gwi.net X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.1 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit