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Article #90211

Re: Morphing obiektów 3D - 3ds Max

#90211
From: Marc
Date: Wed, 28 May 2008 10:09
5 lines
1389 bytes
Nie ma takiej opcji.

Przejscie jednego w drugi mozna wykonac jedynie jezeli rozbijesz taki obiekt 
w czasteczki np Sand Blasterem. Ale to juz nie bedzie poprostu morph.
Marc 
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From: "Marc" <sss@dedf.pl>
Newsgroups: pl.comp.grafika.grafika3d
Subject: Re: Morphing obiektów 3D - 3ds Max
Date: Wed, 28 May 2008 12:09:58 +0200
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