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3 messages
3 total messages Started by fd... Hans Senden Wed, 20 May 1992 08:04
Eagle's Nest
#801
Author: fd... Hans Senden
Date: Wed, 20 May 1992 08:04
15 lines
771 bytes
Hello people,

I've copied the Mindscape-game "Into the Eagle's Nest" (written by
A.Chalis in 1987) and I've played several times, but I don't know
what the meaning is of the game.

Can anybody tell me what I have to do ?

Please mail me : fd...@info.win.tue.nl


Hans Senden
University of Technology
Eindhoven
The Netherlands
Re: Eagle's Nest
#802
Author: cj... Jack Lee
Date: Thu, 21 May 1992 00:02
9 lines
996 bytes
-> I've copied the Mindscape-game "Into the Eagle's Nest" (written by
-> A.Chalis in 1987) and I've played several times, but I don't know
-> what the meaning is of the game.
-> 
-> Can anybody tell me what I have to do ?

I believe "Into the Eagle's Nest" is ALMOST like a 2-D version of
"Castlewolfenstein 3-D".  The object of the game is to reach the highest
level while killing enemies...
Re: Eagle's Nest
#803
Author: es... Dave Sherohman
Date: Thu, 21 May 1992 15:03
20 lines
1561 bytes
In article <1992May21....@undergrad.math.waterloo.edu> cj...@cayley.waterloo.edu (Jack Lee) writes:
>-> I've copied the Mindscape-game "Into the Eagle's Nest" (written by
>-> A.Chalis in 1987) and I've played several times, but I don't know
>-> what the meaning is of the game.
>-> 
>-> Can anybody tell me what I have to do ?
>
>I believe "Into the Eagle's Nest" is ALMOST like a 2-D version of
>"Castlewolfenstein 3-D".  The object of the game is to reach the highest
>level while killing enemies...

Bzzzzt!  The objective is to find and rescue the POW who is somewhere in the
castle.  Of course, once you find him, he just follows you around and generally
gets in your way...

My #1 gripe about Wolfenstein 3D and Eagle's Nest:  No REG!  I don't WANT to
memorize patterns and maps and where every enemy is - I want them popping out
where I least expect them and generally being unpredictable.

es...@ima.umn.edu
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