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11 messages
11 total messages Started by j... James Durkin Wed, 13 May 1992 19:42
Links
#53
Author: j... James Durkin
Date: Wed, 13 May 1992 19:42
29 lines
2112 bytes
Since I've yet to see a substantive post, I'll go ahead and try to be the
first.

Even though I've never played a round of golf in my life I went ahead and
purchased Links.  So far (2+ months since purchase) I've thoroughly enjoyed
the game.  Even goofing around on the practice tee is fun.  If I had a little
more money budgeted for it I'd probably buy a couple of more course disks (I
took the registration offer and purchased Bountiful for $9.95).

Anyway, to the point.  There is one (apparent) feature to the the game that I
don't like.  It seems to add a "momentum" factor to players under certain
circumstances.  After making a good putt for a birdie, I notice that that
particular player seems much more likely to sink long putts, chip in from the
rough, etc..  This could be a completely subjective impression on my part
(one presses and does dumb things when behind, but plays intelligently and
under control when things are "going well"), but I kind of doubt it.  Having
one out of three or four players in a round consistently sink 30-60 foot
putts is a bit much.  The "phenomena" seems to end after 4-6 holes or so.

Has anyone else noticed this, or is it just me?  In general, is the concept
of "momentum" thought of as an appropriate feature by game designers?

While on the subject of Links, does anyone have good info on the 386 version?
I saw the add and upgrade offer in the current issue of Computer Gaming
World.  Since the offer expires in August, I would assume the game would be
out before then.  Given the track record of game publishers though I probably
should ask whether that's this year or next.

:.: James Durkin (j...@cs.brown.edu)
Re: Links
#55
Author: van... Eddie Munster
Date: Wed, 13 May 1992 23:07
30 lines
2233 bytes
In article <1992May13....@cs.brown.edu> j...@cs.brown.edu (James Durkin) writes:
>
>Anyway, to the point.  There is one (apparent) feature to the the game that I
>don't like.  It seems to add a "momentum" factor to players under certain
>circumstances.  After making a good putt for a birdie, I notice that that
>particular player seems much more likely to sink long putts, chip in from the
>rough, etc..  This could be a completely subjective impression on my part

I've been playing Links for quite some time now and I have never 
noticed this "momentum" factor.  I think that the peson making
these long putts simply got the hang of it a bit more than others.

Links *looks* great, but it has some flaws...  I wish they had 
computer players that you could play against.  Also, I don't like
the fact that you can take mulligans any time you want.  There should
be a way to turn off that feature where it can't be turned back on.

For all you golf game fans out there, there's a fairly new golf
game called Jack Nicklaus Golf - Signature Edition.  I've tried 
this game out and if you've played the previous version of Nicklaus
Golf, this one is a BIG improvement.  It still isn't as pretty as
Links, but it has some great options like playing against the computer
(who's skill you can modify).  You can pick from several body types
to represent yourself (male, female, tall, short...).  You can play
different games or a tournament and mulligans are a little more
realistic, you only get one per game and it can only be used on a
tee shot.  If you have a sound card, there's some great audience
sounds if you make a good shot or come close.

--Traig
Re: Links
#58
Author: pres... Pat Presidente
Date: Thu, 14 May 1992 01:42
11 lines
1052 bytes
After getting Windows 3.0, I tried running Links from inside Windows
and got the message to exit completely from Windows before running it.
After installing Windows 3.1, I tred again - this time it started up
nicely. Unfortunately, as I proceeded into the game the screen redraw
was unbearably slow.

Has anyone been able to set up a PIF that gets Links running well in
Win 3.1?  I use a 386Sx notebook with 6megs Ram.

Any help would be appreciated.
Pat Presidente
Re: Links
#59
Author: van... Eddie Munster
Date: Thu, 14 May 1992 03:06
18 lines
1412 bytes
In article <presiden....@sfu.ca> pres...@fraser.sfu.ca (Pat Presidente) writes:
>After getting Windows 3.0, I tried running Links from inside Windows
>and got the message to exit completely from Windows before running it.
>After installing Windows 3.1, I tred again - this time it started up
>nicely. Unfortunately, as I proceeded into the game the screen redraw
>was unbearably slow.
>
>Has anyone been able to set up a PIF that gets Links running well in
>Win 3.1?  I use a 386Sx notebook with 6megs Ram.
>
>Any help would be appreciated.
>Pat Presidente

I heard that there is a beta release of a Links game for 
Windows out there.  All I know about it is you can have more than
one view at the same time by opening separate windows.  

--Traig
Re: Links
#56
Author: whit... Scott E. Whitsitt
Date: Thu, 14 May 1992 11:13
44 lines
2702 bytes
In article <1992May13.2...@talon.ucs.orst.edu> van...@kepler.ME.ORST.EDU (Eddie Munster) writes:
>In article <1992May13....@cs.brown.edu> j...@cs.brown.edu (James Durkin) writes:
>>
>>Anyway, to the point.  There is one (apparent) feature to the the game that I
>>don't like.  It seems to add a "momentum" factor to players under certain
>>circumstances.  After making a good putt for a birdie, I notice that that
>>particular player seems much more likely to sink long putts, chip in from the
>>rough, etc..  This could be a completely subjective impression on my part
>
>I've been playing Links for quite some time now and I have never 
>noticed this "momentum" factor.  I think that the peson making
>these long putts simply got the hang of it a bit more than others.
>
>Links *looks* great, but it has some flaws...  I wish they had 
>computer players that you could play against.  Also, I don't like
>the fact that you can take mulligans any time you want.  There should
>be a way to turn off that feature where it can't be turned back on.

You can turn mulligans of for the duration of a round by clicking the right mouse
button while the arrow is in the viewing area, before you select continue.  This will
turn the mulligan box red.

>
>For all you golf game fans out there, there's a fairly new golf
>game called Jack Nicklaus Golf - Signature Edition.  I've tried 
>this game out and if you've played the previous version of Nicklaus
>Golf, this one is a BIG improvement.  It still isn't as pretty as
>Links, but it has some great options like playing against the computer
>(who's skill you can modify).  You can pick from several body types
>to represent yourself (male, female, tall, short...).  You can play
>different games or a tournament and mulligans are a little more
>realistic, you only get one per game and it can only be used on a
>tee shot.  If you have a sound card, there's some great audience
>sounds if you make a good shot or come close.
>
>--Traig
>


-- 
****************************
Scott Whitsitt
(708) 632-4433
whit...@void.rtsg.mot.com
Re: Links
#60
Author: sam...
Date: Thu, 14 May 1992 12:41
20 lines
1888 bytes
In article <1992May14.0...@talon.ucs.orst.edu>, van...@kepler.ME.ORST.EDU (Eddie Munster) writes...
>In article <presiden....@sfu.ca> pres...@fraser.sfu.ca (Pat Presidente) writes:
>>After getting Windows 3.0, I tried running Links from inside Windows
>>and got the message to exit completely from Windows before running it.
>>After installing Windows 3.1, I tred again - this time it started up
>>nicely. Unfortunately, as I proceeded into the game the screen redraw
>>was unbearably slow.

This is an acknowledged timing problem with certain non-windows apps
(it's covered in one of the win3.1 readme files).  The fix involves 
a change to system(win?).ini which I can't remember off the top of
my head. The problem is that this change can mess up background file
xfers...

------------------------------------------------------------------------
| Steven A. McCluney                 |"Strange women lying in ponds    |
| sam...@zeus.tamu.edu              | distributing swords is no basis |
| I'm a grad student, so my opinions | for a system of government!"    |
|    are worthless anyway            |          Dennis, to King Arthur |
------------------------------------------------------------------------
Re: Links
#65
Author: e... Eric Kimmel
Date: Thu, 14 May 1992 13:30
44 lines
2941 bytes
In <1992May13....@cs.brown.edu> j...@cs.brown.edu (James Durkin) writes:

>Since I've yet to see a substantive post, I'll go ahead and try to be the
>first.

>Even though I've never played a round of golf in my life I went ahead and
>purchased Links.  So far (2+ months since purchase) I've thoroughly enjoyed
>the game.  Even goofing around on the practice tee is fun.  If I had a little
>more money budgeted for it I'd probably buy a couple of more course disks (I
>took the registration offer and purchased Bountiful for $9.95).

Bountiful is one of the better courses.  I also have Firestone, Bay Hill,
and Pinehurst.  Pinehurst is the only one that really doesn't offer much in
the way of scenery.  Good course, though.

>Anyway, to the point.  There is one (apparent) feature to the the game that I
>don't like.  It seems to add a "momentum" factor to players under certain
>circumstances.  After making a good putt for a birdie, I notice that that
>particular player seems much more likely to sink long putts, chip in from the
>rough, etc..  This could be a completely subjective impression on my part
>(one presses and does dumb things when behind, but plays intelligently and
>under control when things are "going well"), but I kind of doubt it.  Having
>one out of three or four players in a round consistently sink 30-60 foot
>putts is a bit much.  The "phenomena" seems to end after 4-6 holes or so.

>Has anyone else noticed this, or is it just me?  In general, is the concept
>of "momentum" thought of as an appropriate feature by game designers?

I doubt it.  They would have nothing to gain by adding such a "feature".
Usually when things are going wrong for me they get worse because I start
getting frustrated.

>While on the subject of Links, does anyone have good info on the 386 version?
>I saw the add and upgrade offer in the current issue of Computer Gaming
>World.  Since the offer expires in August, I would assume the game would be
>out before then.  Given the track record of game publishers though I probably
>should ask whether that's this year or next.

A while back I heard of something called Links Gold that was supposed to be
out this year.  Maybe this is what you're talking about.

>:.: James Durkin (j...@cs.brown.edu)

ewk
Re: Links 386 Pro (was Links)
#66
Author: ro... Ross Erickson
Date: Thu, 14 May 1992 16:15
22 lines
1814 bytes
>
>>While on the subject of Links, does anyone have good info on the 386 version?
>>I saw the add and upgrade offer in the current issue of Computer Gaming
>>World.  Since the offer expires in August, I would assume the game would be
>>out before then.  Given the track record of game publishers though I probably
>>should ask whether that's this year or next.
>
>A while back I heard of something called Links Gold that was supposed to be
>out this year.  Maybe this is what you're talking about.

If you get the first issue of Game Bytes, there is a full preview of
the Links 386 Pro in it.  On most FTP sites.  Certainly on WUARCHIVE.
>
--
|-------------------------------------------------------------------|
|                                                                   |
|  Ross Erickson            | Alice: Which road do I take?          |
|  ro...@kaos.b23b.ingr.com  | Cheshire Cat: Where are you going?    |
|  205-730-8907 - voice     | Alice: I don't know.                  |
|  205-730-6445 - fax       | Cheshire Cat: Then any road will do.  |
|                                                                   |
|-------------------------------------------------------------------|
Re: Links
#61
Author: gun... Gunjan Bhow
Date: Thu, 14 May 1992 19:55
28 lines
1842 bytes
In article <presiden....@sfu.ca> pres...@fraser.sfu.ca (Pat Presidente) writes:
>After getting Windows 3.0, I tried running Links from inside Windows
>and got the message to exit completely from Windows before running it.
>After installing Windows 3.1, I tred again - this time it started up
>nicely. Unfortunately, as I proceeded into the game the screen redraw
>was unbearably slow.
>
>Has anyone been able to set up a PIF that gets Links running well in
>Win 3.1?  I use a 386Sx notebook with 6megs Ram.
>
>Any help would be appreciated.
>Pat Presidente
>

If you run any graphics intensive applications in Windows (3.0 or 3.1), the
screen redraw or the animation will be very slow. The reason behind this is the
fact that Windows takes control of all devices (display, disks, ports) and
does not relinquish it till you exit it. On the other hand, most games RELY on
direct access to display memory to create fast animation. In your case, 
evrytime Links issues a screen redraw, Windows traps that call and performs its
own redraw while doing a lot of other overhead and making everything slow.

Anyway, the point is not to run any graphics-intensive games from Windows 
unless you are ready for a major performance slowdown.

Hope this helps.

Gunjan
Re: Links
#62
Author: pres... Pat Presidente
Date: Thu, 14 May 1992 23:17
4 lines
745 bytes
Thanks for the explanations on the Windows slowdown of Links.  Oh
well, running bare Dos periodically won't kill me.

Pat Presidente
Re: Links
#57
Author: ba...
Date: Fri, 15 May 1992 18:49
28 lines
2181 bytes
In article <1992May13.2...@talon.ucs.orst.edu>, van...@kepler.ME.ORST.EDU (Eddie Munster) writes:
> In article <1992May13....@cs.brown.edu> j...@cs.brown.edu (James Durkin) writes:
>>
>>Anyway, to the point.  There is one (apparent) feature to the the game that I
>>don't like.  It seems to add a "momentum" factor to players under certain
>>circumstances.  After making a good putt for a birdie, I notice that that
>>particular player seems much more likely to sink long putts, chip in from the
>>rough, etc..  This could be a completely subjective impression on my part
> 
> I've been playing Links for quite some time now and I have never 
> noticed this "momentum" factor.  I think that the peson making
> these long putts simply got the hang of it a bit more than others.
> 
> Links *looks* great, but it has some flaws...  I wish they had 
> computer players that you could play against.  Also, I don't like
> the fact that you can take mulligans any time you want.  There should
> be a way to turn off that feature where it can't be turned back on.

I just saw a ad for Links 386 pro in full color super VGA graphics 
(600 X 480 - or somthing like that) the pictures looked increadble!!
It has a record feature that records your entire game and then you
can give this to a friend who then can play against your game shot for shot.
It even comes with some prerecorded games so it is essentially like playing
against a computer.  It also allows for multiple windows giving different
views to be open at once.  All in all looks like a incredible game.  Makes
me glad I have a 386!

Kevin
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