Article View: comp.sys.ibm.pc.games
Article #76Re: 3-D Games causing SeaSickness?
From: Alan Davis
Date: Fri, 15 May 1992 22:13
Date: Fri, 15 May 1992 22:13
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1557 bytes
....Discussing getting motion sickness from Wolfenstein3d... > >Steve, >This is a fairly well-recognized phenomena known to the human factors >community as simulator sickness. Its source is the conflict between ... >... but I'm sorry to say there's nothing you can do about it except stop >playing when you get adverse symptoms. >----------------------------------------------------------------------------- >Mark Shanks >Principal Engineer, 777 Displays >----------------------------------------------------------------------------- It may help to reduce the size of the viewing window using the 'change view' menu command. By reducing the visual area, your peripheral vision compensates for the motion effects. Alan Davis aur : davis@aurfs1 Alcatel Network Systems BIX : adavis ..!mcnc!aurgate!aurfs1!davis CIS : 72317,3661 internet : 72317...@compuserve.com OR davis%aurf...@mcnc.mcnc.org
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Path: mbox-mo1.pugleaf.net!sparky!uunet!dtix!darwin.sura.net!jvnc.net!rutgers!mcnc!aurs01!davis From: davis@aurs01.UUCP (Alan Davis) Newsgroups: comp.sys.ibm.pc.games Subject: Re: 3-D Games causing SeaSickness? Message-ID: <60695@aurs01.UUCP> Date: 15 May 92 22:13:13 GMT References: <s+nk2mr.saf@netcom.com> <1992May13.231656.12895@saifr00.cfsat.honeywell.com> Sender: news@aurs01.UUCP Reply-To: davis@aurw17.aur.alcatel.com.UUCP (Alan Davis) Distribution: usa Organization: Alcatel Network Systems, Raleigh NC Lines: 22 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit