Article View: comp.sys.ibm.pc.games
Article #66542Re: New 3D Game Rendering Method
From: Asbjørn
Date: Sun, 24 Nov 1996 00:00
Date: Sun, 24 Nov 1996 00:00
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1199 bytes
Blair Harrison wrote: > > Michiel Ouwehand <sa...@xs4all.nl> wrote in article > <32920ac1...@news.xs4all.nl>... > > >I have a DEMO of the method ready to be downloaded from my web site: > > > > Tried it. > > > > IT'S SLOOOOWWW... > > > > > > He's right > It is slow Hmm... well, haven't tried it yet (dloading it now), but he said he hadn't optimized it at all. If he did optimize it perhaps he could increase the framerate? (of course he could, but enugh?) - Asbjørn
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From: Asbjørn <bh...@sn.no> Subject: Re: New 3D Game Rendering Method Date: 1996/11/24 Message-ID: <329821E1.5DE8@sn.no> X-Deja-AN: 198348107 references: <328FCA2B.6517@faza.win.net> <32920ac1.12483601@news.xs4all.nl> <01bbd8da$447132c0$c66a9ac2@blair> organization: SN Internett mime-version: 1.0 newsgroups: comp.sys.ibm.pc.hardware.video,comp.graphics.algorithms,comp.graphics.rendering.misc,comp.sys.ibm.pc.demos,comp.graphics.api.misc,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.action,comp.graphics.misc,rec.games.programmer,comp.sys.ibm.pc.games.misc,alt.3d x-mailer: Mozilla 2.02 (Win16; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit