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Article #65875

Re: Transport Tycoon : DEFINITELY A * REAL * SH*T .....!!!!

#65875
From: Phillip Jordan
Date: Tue, 28 Nov 2000 00:00
205 lines
6652 bytes
"Philippe BRUNO" <philipp...@skynet.be> schrieb im Newsbeitrag
news:3A24206A.381D@skynet.be...
> > Phillip Jordan wrote:
> >
>
> > Damn, don't get so wound up about it.
>
>
> > If you think you can do better prove it and program an improved TT.
>
>
> Ah, yep, the very "nice" sentence of 21st century : If you're not
> satisfied, go away or do better...!!!

Well, shouting at the top of your vioce won't get you very far. (Unless
you're a flamewar masochist ;-)

> Some Braindead reflexion...
>
> WHY is there so many people in a project ?
>
> Let me (short) answer for you : some have ideas, some know how to
> program.
>
>
> I am NOT a programmer.
>
> Is that a "good enough" reason for not having ideas or complaints...??

You're having complaints, not ideas. That makes a big difference.

>  .at = Austria, right... ?

Yes but what does that have to do with it.

> > Remember that back then,
>
>
> Back  * WHEN *  ???
>
> TTo and TTd are DOS softwares (I suppose you know that already...)
>
> I used DOS softwares over a network in 1987, with Concurrent PC-DOS,
> and, after that, with other "DOS-networking" software such as Concurrent
> DOS 386.

I was talking about GAMES. Especially strategy games.

> Were you born, in 1987 ?

Yes.

> > multiplayer over a network
>
>
> A  "Network"...???
>
> Two computers tied together with a lousy rs-232 or // connection is
> a.... "network"...????

Technically speaking it is, I'm afraid.

> > was a very rare feature and that in TT it's just put in as a nice
> > addon, but wasn't given much thought.
>
>
> Better would have been not to do it , then...!!!

You say you'd be happier if TT had no Multiplayer support at all?

> Instead of doing things wrong, it's better not to do it, and wait for
> them to be 100 % perfect before launching them...

Have you ever heard of "deadlines", "publishers" and the like?

> BY THE WAY, it's so long time from TTo realease that it left enough
> time-room for improvement(s)...!!!

Uh, might be a language problem here but I don't get that sentence

> > Also, they're your kids, I assume you could get them to play fair if
> > you ask them (but not by shouting like in your post ;-)
>
>
> Yes, of course.
>
> But pls read my post from start till the end.

I did.

> Problem is NOT to ask them to "play fairly". Problem is that I HAVE TO
> ask them.
>
> THE GAME, by itself , is totally badly done. Period.

By stating that, what are you accomplishing?

> > By the way, I'm missing constructive criticism in your post.
>
> You haven't read it, then...

Well, surprise, surprise, I have!

> > How would it be better ?
> > I mean, how would you implement such a cheating block ?
>
> I gave the idea in the post.

Quote please.

> There are at least 7 to 10 people that are making patches for TTo or
> TTd.
>
> They take my idea(s) and make the patch.

Which ideas? Again, please quote.

> Still need some more "constructive criticism"...???

Yes please. That is by no means constructive criticism. Basically what
you're saying is: "OK, this is bad, I don't like it. I have no idea how to
make it better but hay you guys, I think making a patch could fix this, so
I'm expecting that you can fix this instantly."

I have yet to read a suggestion about HOW to improve the situation.

> > Very nice, everybody can go around shouting "that game sucks",
>
> I think there are not too many that complaint about that...

About what?

> Satisifed with mediocre software... : ????

Well, what might be mediocre to you might be great for me. So I can say no
to that.

> > "what a waste of money", but if you don't even have an idea how you
> > could change that, shut up.
>
>
> Shut uip yourself : the idea (one of them at least) was in the post.

Couldn't find it

> Lear to read before you answer...

Well, I did. Also, you could try not repeating yourself. Bringing up the
same arguments again and again doesn't make them any truer, better or
whatever else.

> (Timestamps between my post and yours just prove you don't even took
> time to read ALL my post...)

I might be a fast reader.

> > By the way, I think you're a bit late complaining about this.
> > You could've done so when TTO came out and maybe written Chris a
> > friendly e-mail and it could have been improved in TTD ?
>
> Just one suggestion : Have you *ever* think that I was not waiting at
> the counter of a computer shop, just waiting for the release of that
> game...????

Of course, but you said you had it more than 4 years ago. Also, I can go
raging about the bugs in Windows 3.1. What good would that do?

> I just discovered it lately.
>
> Is THAT a problem...???
>
> It is NEVER too late to say "hey, something goes wrong".

In the software industry, it usually doesn't help much, anyway.

> > Oh and just so you know, nobody is forcing you to play TT... Burn it,
> > stick it to a rocket and launch it into outer space or whatever. It's
> > yours :)
>
> Yep, for sure.
>
> Same kind of "pure quality" argument as in the beginning : "you're not
> satisfied ?  --  shut up and go away".

Well, it's not the programmer's problem if you don't like the program. You
(probably) paid for it and that's what counts, really. If you didn't pay for
it you have no right complaining anyway.

> Jorg Heider's ravages, for sure...

I was taking this pretty humorously until now. But what you're doing is
provoking an all-out flame war.
1) What do politics have to do with this?
2) What gave you the idea to that useless remark?
3) What makes you believe that I am one of his followers?
4) ARE YOU CALLING ME EXREME RIGHT? IF SO, I DEMAND AN EXPLANATION.

> Open your mind boy.

I'd *love* to know what you exactly are trying to say with that sentence.

Happy flaming

Phillip
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From: "Phillip Jordan" <pmjo...@nusurf.at>
Subject: Re: Transport Tycoon :  DEFINITELY     A   * REAL *    SH*T .....!!!!
Date: 2000/11/28
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