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Article #65798Re: Thief 2: The Metal Age Graphics too Dark
From: Mark Stevens
Date: Fri, 21 Apr 2000 00:00
Date: Fri, 21 Apr 2000 00:00
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On Fri, 21 Apr 2000 01:38:33 +0800, "Guan Foo Wah" <jg...@iname.com> wrote: >Try to play Thief at night with in a totally dark room. You will be able to >see those walls brighter. Does anyone play Thief any other way?! I can't imagine playing this game with sunshine streaming into my room. Fortunately, the window in my room is north-facing, so I don't get any direct sunlight and can just pull the blinds to plunge it into darkness. So, Thief/Thief 2/SS2 played in pitch darkness, with surround sound -- the only way to play them! -- Mark Stevens http://www.headspin.clara.net/ http://pressx.cjb.net/
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From: Mark Stevens <ma...@headspin.clara.net> Subject: Re: Thief 2: The Metal Age Graphics too Dark Date: 2000/04/21 Message-ID: <ehc0gso4haqovapdoufj4nc7a8vokp9dcf@4ax.com> X-Deja-AN: 613924947 References: <8dl1pc$8hb$1@nnrp1.deja.com> <817sfsg716mtikuvdg8df57bb6jg11h3fa@4ax.com> <8dlfbi$nvi$1@nnrp1.deja.com> <38ff4037.0@news.tm.net.my> X-Complaints-To: ab...@clara.net X-Trace: nnrp4.clara.net 956318023 195.8.84.203 (Fri, 21 Apr 2000 12:53:43 BST) Organization: Headspin MIME-Version: 1.0 NNTP-Posting-Date: Fri, 21 Apr 2000 12:53:43 BST Newsgroups: comp.sys.ibm.pc.games,alt.games.thief-dark-project Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit