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Article #65797Re: Thief 2: The Metal Age Graphics too Dark
From: Mark Stevens
Date: Fri, 21 Apr 2000 00:00
Date: Fri, 21 Apr 2000 00:00
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On Thu, 20 Apr 2000 18:46:16 GMT, Wayne <wptas...@yahoo.com> wrote: >Even playing with my monitor and gamma adjustments all the darkest >portions of the screen remain COMPLETELY black. The only time I can >see texture is if I use a flare.... :( Did you follow the instructions that Perseus posted? Here's the most important segment: ======== The easiest way to set your gamma is to start the first mission. There will be a sidewalk to your left and a grassy area bordered by a hedge on your right. The sidewalk is brightly lit while the grassy area is dark. Adjust the gamma with the + and - keys on your keyboard until you can barely see the outline of the hedge on your right. It will probably be helpful to adjust your monitor brightness as well. You can also use the Gamma slider on the Video Options screen to adjust your settings. ======== If everything looks fine at this point, then stick with it. That first corridor you encounter after first entering the house is *meant* to look pitch black. Yes, it does look a bit odd, but that's the way it's meant to be. What do the other areas in this level look like to you? Are *all* the corridors in the game pitch black? If so, your video card definitely has "issues". -- Mark Stevens http://www.headspin.clara.net/ http://pressx.cjb.net/
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From: Mark Stevens <ma...@headspin.clara.net> Subject: Re: Thief 2: The Metal Age Graphics too Dark Date: 2000/04/21 Message-ID: <dnc0gss79j6flrruv94ese5i5992vt0vv0@4ax.com> X-Deja-AN: 613924949 References: <8dl1pc$8hb$1@nnrp1.deja.com> <817sfsg716mtikuvdg8df57bb6jg11h3fa@4ax.com> <8dlfbi$nvi$1@nnrp1.deja.com> <38ff4037.0@news.tm.net.my> <g9hufs8n28tce3tk2ti16l9bqev286p13d@4ax.com> <8dnj9i$340$1@nnrp1.deja.com> X-Complaints-To: ab...@clara.net X-Trace: nnrp4.clara.net 956318024 195.8.84.203 (Fri, 21 Apr 2000 12:53:44 BST) Organization: Headspin MIME-Version: 1.0 NNTP-Posting-Date: Fri, 21 Apr 2000 12:53:44 BST Newsgroups: comp.sys.ibm.pc.games,alt.games.thief-dark-project Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit