Article View: comp.sys.ibm.pc.games
Article #502Re: Falcon 3.0 modem/direct play?
From: gt8... WARTELL ZACHARY
Date: Fri, 22 May 1992 16:29
Date: Fri, 22 May 1992 16:29
27 lines
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1660 bytes
In article <fNq...@quack.sac.ca.us> bwe...@quack.sac.ca.us (Brian Weaver) writes:
>re...@fraser.sfu.ca (R Enns) writes:
>
>>I would like to hear from people who have played Falcon between two
>>computers. A friend and I tried playing at 2400 baud but found it
>>to be very `jumpy' in the padlock view. Is this typical?
>
>>Has anyone tried at 9600 baud or better yet with a null cable? (I
>>had heard rumours that there are bugs in the direct connection
>>protocol.)
>
I've played a 386 40mhz and a 486 33mhz with a null modem cable. I did
have lock-ups with the original version A but we had no trouble with version
C. I am going to try version D this weekend hopefully ( right Will? ).
Toting around a full machine to friends houses is cumbersome but playing
this game with two players is a heck of a lot of fun. I found modem play
impossibly slow, so for me null-modem connection is the only way to go.
The only flight sim I'll play over a modem is F-29.
-Zach
--
WARTELL,ZACHARY JUSTIN
Georgia Institute of Technology, Atlanta Georgia, 30332
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Path: mbox-mo1.pugleaf.net!sparky!uunet!gatech!prism!gt8477a From: gt8...@prism.gatech.EDU (WARTELL, ZACHARY) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Falcon 3.0 modem/direct play? Message-ID: <58661@hydra.gatech.EDU> Date: 22 May 92 16:29:42 GMT References: <renns.705977017@sfu.ca> <fNqkZ9z@quack.sac.ca.us> Distribution: na Organization: Georgia Institute of Technology Lines: 27 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit