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Article #501Re: Falcon 3.0 modem/direct play?
From: acs... Brian
Date: Fri, 22 May 1992 03:24
Date: Fri, 22 May 1992 03:24
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I played falcon 3.0 on two 486 via null modem. My patch level is only "A", but falcon locked up frequently and the sync between planes often lagged up to two seconds. (I know this, becuse I could see both monitors at the same time.) For example, my friend would be on my tail, fire, I would explode, he would celibrate that he blew me up, and then, I would blow up. I was very unimpressed with this feature. We used transfer rates of 19200 bps, and 38400 bps.
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mbox-mo1.pugleaf.net!sparky!uunet!sun-barr!ames!purdue!news.cs.indiana.edu!usenet.ucs.indiana.edu!bronze!depaul!hawk.depaul.edu!acsbahReferences:
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Path: mbox-mo1.pugleaf.net!sparky!uunet!sun-barr!ames!purdue!news.cs.indiana.edu!usenet.ucs.indiana.edu!bronze!depaul!hawk.depaul.edu!acsbah From: acs...@hawk.depaul.edu (Brian) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Falcon 3.0 modem/direct play? Message-ID: <1992May22.032444.8172@hal.depaul.edu> Date: 22 May 92 03:24:44 GMT References: <renns.705977017@sfu.ca> <fNqkZ9z@quack.sac.ca.us> Sender: ne...@hal.depaul.edu (News Administration) Distribution: na Organization: DePaul University, Chicago Lines: 7 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit