Article View: comp.sys.ibm.pc.games
Article #489Re: Wolf3d map generator
From: ch... Chuck Tomasi
Date: Tue, 19 May 1992 11:42
Date: Tue, 19 May 1992 11:42
13 lines
1317 bytes
1317 bytes
d...@loni.ucla.edu (Debjoti Sensharma) writes: :)When I shoot regular guards, I shoot 3 times just to make sure. My partner at work does that all the time as well. I don't understand it. On "Death Incarnate" the gaurds don't yield that many bullets. In some cases it takes more to kill them than the return. Try conserving bullets. You'll need them later. You'll need them to kill "Ah-nuld." -- Chuck Tomasi | "Mom, it's Data. I heard you know ch...@edsi.plexus.COM | how to turn him on." spool!cserver!edsi!chuck | -Wesley "Datalore" ------<Enterprise Data Systems Incorporated, Appleton Wisconsin>------
Technical Details
Message-ID:
<1992May19.114215.11905@edsi.plexus.COM>Path:
mbox-mo1.pugleaf.net!sparky!uunet!spool.mu.edu!cserver!edsi!chuckReferences:
<1992May15.224616.11135@sequent.com> <1992May17.203957.21410@galileo.cc.rochester.edu> <1992May17.213210.13461@ncsu.edu> <deb.62@loni.ucla.edu>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!sparky!uunet!spool.mu.edu!cserver!edsi!chuck From: ch...@edsi.plexus.COM (Chuck Tomasi) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Wolf3d map generator Keywords: Wolf3d map Message-ID: <1992May19.114215.11905@edsi.plexus.COM> Date: 19 May 92 11:42:15 GMT Article-I.D.: edsi.1992May19.114215.11905 References: <1992May15.224616.11135@sequent.com> <1992May17.203957.21410@galileo.cc.rochester.edu> <1992May17.213210.13461@ncsu.edu> <deb.62@loni.ucla.edu> Organization: Enterprise Data Systems Incorporated, Appleton WI Lines: 13 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit