Article View: comp.sys.ibm.pc.games
Article #455Re: Civilization strategies (was Any civilization buffs...)
From: dic... Bill Dickey
Date: Mon, 18 May 1992 16:43
Date: Mon, 18 May 1992 16:43
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1537 bytes
I began implementing some of the civilization strategies listed here, and improved the level of my game by leaps and bounds. I had been trying to develop my cities too quickly instead of only concentrating on the areas that were under production. I am still have trouble with civil disorder in my larger cities tho'. How much should one spend on luxuries to keep there cities reasonable happy? I am also being penalized big time for pollution, even tho' I have two or three settlers that do nothing but clean up. Is it because I NUKED the Greeks three times? I have also noticed postings about a CIV upgrade. Is it an upgrade for this civilization game? If so, what is it and where do I find it? Bill -------------------------- Standard Disclaimers apply --------------------------
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Path: mbox-mo1.pugleaf.net!sparky!uunet!think.com!spool.mu.edu!umn.edu!src.honeywell.com!saifr00.cfsat.honeywell.com!dickey From: dic...@saifr00.cfsat.honeywell.com (Bill Dickey) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Civilization strategies (was Any civilization buffs...) Message-ID: <1992May18.164327.13461@saifr00.cfsat.honeywell.com> Date: 18 May 92 16:43:27 GMT Article-I.D.: saifr00.1992May18.164327.13461 References: <1992May15.161701.11611@cognos.com> <1992May15.222637.12240@saifr00.cfsat.honeywell.com> <1992May17.014138.18186@bradley.bradley.edu> Organization: Honeywell Air Transport Systems Division Lines: 22 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit