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Article #151

Re: Wolfenstien 3D

#151
From: jpe... Juha Pehkonen
Date: Fri, 15 May 1992 11:30
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ps...@kepler.unh.edu (Paul S Secinaro) writes:
>to it there isn't much to them.  The scenery doesn't vary much.  There
>aren't many different things you can do (i.e. run, shoot, open doors -
>that's about it in Wolf 3D.  Where's the plot?).

It's a shoot 'em up for chrissake, it's not supposed to have a plot!

Juice
jpe...@cs.joensuu.fi
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References: <57666@hydra.gatech.EDU> <SIEBERT.92May14131323@cachalot.cs.tu-berlin.de> <1992May14.132652.11035@exu.ericsson.se> <1992May14.161809.10360@nic.unh.edu>

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Newsgroups: comp.sys.ibm.pc.games
Path: mbox-mo1.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!cs.joensuu.fi!jpehko
From: jpe...@cs.joensuu.fi (Juha Pehkonen)
Subject: Re: Wolfenstien 3D
Message-ID: <1992May15.113046.1013@cs.joensuu.fi>
Organization: University of Joensuu
References: <57666@hydra.gatech.EDU> <SIEBERT.92May14131323@cachalot.cs.tu-berlin.de> <1992May14.132652.11035@exu.ericsson.se> <1992May14.161809.10360@nic.unh.edu>
Date: Fri, 15 May 1992 11:30:46 GMT
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