Article View: comp.sys.ibm.pc.games
Article #1158Mapedit for Wolfenstein
From: ter... Terry Henning
Date: Sun, 24 May 1992 17:39
Date: Sun, 24 May 1992 17:39
17 lines
1201 bytes
1201 bytes
This message goes to Bill Kirby concerning his "mapedit" program. This program turns a good game into a *GREAT* game. It's excellent!! My utmost praise goes to this guy. I think Apogee could stand to learn a few things from this; perhaps offer "game editors" as an option to be included when you register their games. In my opinion, an editor such as map edit makes the game more fun for a much longer period of time. When I finish a game such as Keen or Wolfenstein, it ceases to have much appeal. But mapedit fired me right up again. I'm now creating new and more challenging levels for my freinds to try and vice versa. Thanks Bill, Terry Henning ter...@cae.wisc.edu
Technical Details
Message-ID:
<1992May24.123959.10078@doug.cae.wisc.edu>Path:
mbox-mo1.pugleaf.net!sparky!uunet!usc!sol.ctr.columbia.edu!spool.mu.edu!umn.edu!doug.cae.wisc.edu!terryhShow Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!sparky!uunet!usc!sol.ctr.columbia.edu!spool.mu.edu!umn.edu!doug.cae.wisc.edu!terryh From: ter...@cae.wisc.edu (Terry Henning) Newsgroups: comp.sys.ibm.pc.games Subject: Mapedit for Wolfenstein Message-ID: <1992May24.123959.10078@doug.cae.wisc.edu> Date: 24 May 92 17:39:59 GMT Article-I.D.: doug.1992May24.123959.10078 Organization: U of Wisconsin-Madison College of Engineering Lines: 17 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit