Thread View: comp.sys.ibm.pc.games.strategic
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Started by Tim Prokop
Tue, 27 Jan 1998 00:00
QQP - What happened to them?
Author: Tim Prokop
Date: Tue, 27 Jan 1998 00:00
Date: Tue, 27 Jan 1998 00:00
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I'm sure that some of you out there remember QQP - Quantum Quality Productions. Can anyone tell me what happend to them since all the net searches I've tried haven't turned up anything? I assume they were bought out, but maybe they went broke. On the off chance anyone has more specific information I'm looking to track down some of their programmers (ex-programmers now I guess). Any help would be appreciated. Please email me with your response. Tim Prokop timp...@sprintmail.com
Re: QQP - What happened to them?
Author: san... Sanders
Date: Tue, 27 Jan 1998 00:00
Date: Tue, 27 Jan 1998 00:00
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Tim Prokop <timp...@sprintmail.com> wrote: >I'm sure that some of you out there remember QQP - Quantum Quality >Productions. > >On the off chance anyone has more specific information I'm looking to >track down some of their programmers (ex-programmers now I guess). > I read somewhere recently (and of course can't remember where) that Andrew Visscher (sp?) who did the fabulous Solitaire's Journey for them is now doing an updated solitaire game for somebody else. (With late-Nineties graphics, I hope, rather that what we'll call QQP's 'distinctive' graphics.) Does this ring any bells? Kurt Sanders
Re: QQP - What happened to them?
Author: Andy
Date: Tue, 27 Jan 1998 00:00
Date: Tue, 27 Jan 1998 00:00
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Her Interactive: http://www.heronline.com/
Re: QQP - What happened to them?
Author: Andy
Date: Tue, 27 Jan 1998 00:00
Date: Tue, 27 Jan 1998 00:00
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They were bought out by American Laser Games a couple of years ago, had their name changed to Her Interactive & they now produce "software for girls" whatever that might be... Tim Prokop wrote in message <34CDAE...@sprintmail.com>... >I'm sure that some of you out there remember QQP - Quantum Quality >Productions. Can anyone tell me what happend to them since all the net >searches I've tried haven't turned up anything? I assume they were >bought out, but maybe they went broke. > >On the off chance anyone has more specific information I'm looking to >track down some of their programmers (ex-programmers now I guess). > >Any help would be appreciated. Please email me with your response. > > >Tim Prokop > >timp...@sprintmail.com
Re: QQP - What happened to them?
Author: Tim Prokop
Date: Tue, 27 Jan 1998 00:00
Date: Tue, 27 Jan 1998 00:00
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Thanks, Anyone got any idea where I can locate a few guys who used to work there - Rod Olsen, Bruce Williams, Steve Cohen, Ken Norris? In understand QQP was a bit of a backyard operation, lots of sub contractors working out of their own homes, so it's been hard finding anyone. I did track down both Her Interactive and American Laser Games (now closed). If anyone's following this the ALG home page, what there is of it, still has some patches for old QQP titles, but it's kind of hard to get to. All the Best, Tim Timp...@sprintmail.com Andy wrote: > > They were bought out by American Laser Games a couple of years ago, had > their name changed to Her Interactive & they now produce "software for > girls" whatever that might be... > > Tim Prokop wrote in message <34CDAE...@sprintmail.com>... > >I'm sure that some of you out there remember QQP - Quantum Quality > >Productions. Can anyone tell me what happend to them since all the net > >searches I've tried haven't turned up anything? I assume they were > >bought out, but maybe they went broke. > > > >On the off chance anyone has more specific information I'm looking to > >track down some of their programmers (ex-programmers now I guess). > > > >Any help would be appreciated. Please email me with your response. > > > > > >Tim Prokop > > > >timp...@sprintmail.com
Re: QQP - What happened to them?
Author: Andy
Date: Wed, 28 Jan 1998 00:00
Date: Wed, 28 Jan 1998 00:00
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Hadn't heard about this but I hope it's true, I've been trying to find Solitaire's Journey for about two years now... Sanders wrote in message <34ce355e...@news.ihug.co.nz>... >Tim Prokop <timp...@sprintmail.com> wrote: > >>I'm sure that some of you out there remember QQP - Quantum Quality >>Productions. >> >>On the off chance anyone has more specific information I'm looking to >>track down some of their programmers (ex-programmers now I guess). >> >I read somewhere recently (and of course can't remember where) that >Andrew Visscher (sp?) who did the fabulous Solitaire's Journey for >them is now doing an updated solitaire game for somebody else. > >(With late-Nineties graphics, I hope, rather that what we'll call >QQP's 'distinctive' graphics.) > >Does this ring any bells? > >Kurt Sanders > >
Re: QQP - What happened to them?
Author: removeth... Phil Steinmeyer
Date: Sat, 31 Jan 1998 00:00
Date: Sat, 31 Jan 1998 00:00
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Tim Prokop <timp...@sprintmail.com> wrote: >Thanks, Anyone got any idea where I can locate a few guys who used to >work there - Rod Olsen, Bruce Williams, Steve Cohen, Ken Norris? Bruce Williams, the former prez, now is devoting full time to his massive train layout, Northlanz, in Northern New Jersey. It's open to the public and pretty incredible. I was there a few weeks ago and even bumped into Bruce (he was there on a Sunday) Didn't really talk games though, just chatted for 2 or 3 minutes. Phil Steinmeyer President - PopTop Software removeth...@poptopsoftware.com Remove removethis_ to reply Programmer/Designer - Heroes of Might and Magic 1 and 2 Visit us at www.poptopsoftware.com
Re: QQP - What happened to them?
Author: Sy... Sync
Date: Tue, 10 Feb 1998 00:00
Date: Tue, 10 Feb 1998 00:00
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Definitely pick up Perfect General II and the Scenario editor for it. You can find them in bargain basket or used software sections. Should only pay at most, $20 each at most for new, less for used. Even today they are still great games. I was really saddened that AGL bought them out. I really wanted to see PG3. I saw a mint copy PG2 at Compusa a few days ago in the bargain bin for $10 Best of luck... Sync "Andy" <as...@fastinternet.net.au> wrote: >Hadn't heard about this but I hope it's true, I've been trying to find >Solitaire's Journey for about two years now... > >Sanders wrote in message <34ce355e...@news.ihug.co.nz>... >>Tim Prokop <timp...@sprintmail.com> wrote: >> >>>I'm sure that some of you out there remember QQP - Quantum Quality >>>Productions. >>> >>>On the off chance anyone has more specific information I'm looking to >>>track down some of their programmers (ex-programmers now I guess). >>> >>I read somewhere recently (and of course can't remember where) that >>Andrew Visscher (sp?) who did the fabulous Solitaire's Journey for >>them is now doing an updated solitaire game for somebody else. >> >>(With late-Nineties graphics, I hope, rather that what we'll call >>QQP's 'distinctive' graphics.) >> >>Does this ring any bells? >> >>Kurt Sanders >> >> >
Re: QQP - What happened to them?
Author: gst...
Date: Tue, 10 Feb 1998 00:00
Date: Tue, 10 Feb 1998 00:00
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Andy wrote: > > They were bought out by American Laser Games a couple of years ago, had > their name changed to Her Interactive & they now produce "software for > girls" whatever that might be... They made some pretty good games, I got Battles in Time, and The Grandest Fleet personally. The Grandest Fleet was probably one of the earliest games to use SVGA. Too bad when my TGF go down with the HD, my diskette went bad too, so now I don't get to play it.
Re: QQP - What happened to them?
Author: t...
Date: Tue, 10 Feb 1998 00:00
Date: Tue, 10 Feb 1998 00:00
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On Tue, 10 Feb 1998 10:45:48 -0800, gst...@kale.com wrote: The Grandest Fleet is one of my all time favorite multyplayer games. I remember that that were working on the sequel to there Admiral game when they went under. I thought it was close to release at the time but I never heard another word about it. It was created by Bruce Williams Zaccagino, and Thurston Seafoss. Anyone know if they are still in the biz or designing anything else? TB >Andy wrote: >> >> They were bought out by American Laser Games a couple of years ago, had >> their name changed to Her Interactive & they now produce "software for >> girls" whatever that might be... > > >They made some pretty good games, I got Battles in Time, and The >Grandest Fleet personally. > >The Grandest Fleet was probably one of the earliest games to use SVGA. >Too bad when my TGF go down with the HD, my diskette went bad too, so >now I don't get to play it.
Re: QQP - What happened to them?
Author: jd... Jeff Eli
Date: Wed, 11 Feb 1998 00:00
Date: Wed, 11 Feb 1998 00:00
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> It was created by Bruce >Williams Zaccagino, and Thurston Seafoss. Anyone know if they are >still in the biz or designing anything else? > They were working on Grandest Fleet II and the word at the time was it was almost complete and ready for release ( I even saw the empty box promos in Walden Software). Then American Lazer Games shut the door and I guess GF II died with it. I was really looking for to it as Grandest Fleet is one of my all time favs..... JDE
Re: QQP - What happened to them?
Author: SUMMON
Date: Wed, 11 Feb 1998 00:00
Date: Wed, 11 Feb 1998 00:00
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QQP had a terrible reputation for paying bills and was horribly unproductive both on it's own and especially after it's purchase by American Laser. The decision was made that even with all the work already done, it would still take so much money to finish the game(there were multiple games still on the board and battles of time was released blatently unfinished) that it wasn't justifiable to finish. The unlearned lesson here is you have to produce a quality product on time(some products out there are more than a year behind) and you have to make money doing it(goes back to point number 1 but Microprose in particular has lost hundreds of millions of dollars due to delayed projects, sometimes for over a year(Mtg, MOO2, Agents of Justice) and many projects have just been outright canceled do to overlong delays-like every project under development when SH took over). On Wed, 11 Feb 1998, Jeff Eli wrote: > > > It was created by Bruce > >Williams Zaccagino, and Thurston Seafoss. Anyone know if they are > >still in the biz or designing anything else? > > > > They were working on Grandest Fleet II and the word at the time was it was > almost complete and ready for release ( I even saw the empty box promos in > Walden Software). Then American Lazer Games shut the door and I guess GF II > died with it. I was really looking for to it as Grandest Fleet is one of my > all time favs..... > > > JDE > >
Re: QQP - What happened to them?
Author: t...
Date: Wed, 11 Feb 1998 00:00
Date: Wed, 11 Feb 1998 00:00
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On Wed, 11 Feb 1998 09:33:04 GMT, jd...@vci.net (Jeff Eli) wrote:
>
>> It was created by Bruce
>>Williams Zaccagino, and Thurston Seafoss. Anyone know if they are
>>still in the biz or designing anything else?
>>
>
>They were working on Grandest Fleet II and the word at the time was it was
>almost complete and ready for release ( I even saw the empty box promos in
>Walden Software). Then American Lazer Games shut the door and I guess GF II
>died with it. I was really looking for to it as Grandest Fleet is one of my
>all time favs.....
>
>
>JDE
I thought it was the Lost Admiral II, but I was hopeing that it would
be similar to the Grandest Fleet. Grandest Fleet on a Network with
simo moves would be very nice.
TB
Re: QQP - What happened to them?
Author: dw... Bryce J. Jones
Date: Thu, 12 Feb 1998 00:00
Date: Thu, 12 Feb 1998 00:00
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I don't care what their financial problems were, they had a huge success rate (not perfect) in producing good strategy games. I still wish someone would do an update of Battles of Destiny. A great game. Or for that matter, a new Empire Deluxe.
Re: QQP - What happened to them?
Author: John M Clancy
Date: Thu, 12 Feb 1998 00:00
Date: Thu, 12 Feb 1998 00:00
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Bryce J. Jones wrote: > > I don't care what their financial problems were, they had > a huge success rate (not perfect) in producing good > strategy games. I still wish someone would do an update > of Battles of Destiny. A great game. Or for that matter, > a new Empire Deluxe. Empire Deluxe was from New World Computing. The best QQP game IMO was Conquered Kingdoms. A great little fantasy strategy game that was hours of fun. The only flaw was a game breaker that you could use a wizard to teleport another wizard that could then cast fireball on the same turn. That could easily be remedied in a sequel. -- John M Clancy aka MeleKahn aka Poison "The whole world is crazy, except for you and me, and I'm not too sure about you."
Re: QQP - What happened to them?
Author: str...
Date: Fri, 13 Feb 1998 00:00
Date: Fri, 13 Feb 1998 00:00
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My favorite QQP game had to be the Grandest Fleet. -Steve
Re: QQP - What happened to them?
Author: SUMMON
Date: Fri, 13 Feb 1998 00:00
Date: Fri, 13 Feb 1998 00:00
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Not as huge as you think. After Grandest fleet, they published Red Crystal which was billed like a Diablo clone and played like a 70's arcade game. They they published some strategy game(the name escapes me at the moment) that was little more than a random board risk(except without the fun). Battles of time was generally panned by everyone and there was at least one more loser in there. If you count Perfect general 2 as a success, that makes 4 of their last 5 releases dogs- A LONG, LONG way from perfect. On 12 Feb 1998, Bryce J. Jones wrote: > > I don't care what their financial problems were, they had > a huge success rate (not perfect) in producing good > strategy games. I still wish someone would do an update > of Battles of Destiny. A great game. Or for that matter, > a new Empire Deluxe. > >
Re: QQP - What happened to them?
Author: gst...
Date: Fri, 13 Feb 1998 00:00
Date: Fri, 13 Feb 1998 00:00
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SUMMON wrote: > > Not as huge as you think. After Grandest fleet, they published Red > Crystal which was billed like a Diablo clone and played like a 70's arcade > game. They they published some strategy game(the name escapes me at the > moment) that was little more than a random board risk(except without the > fun). Battles of time was generally panned by everyone and there was at > least one more loser in there. If you count Perfect general 2 as a > success, that makes 4 of their last 5 releases dogs- A LONG, LONG way from > perfect. You probably meant the little airborhn game called Death from Above. I guess you could say they were going under when they were bought, but they have had a good reputation before. Only gripe I got against TGF was that there's no first-strike rule in the game. Example: (Using the normal damage rule)You spotted a damaged enemy battleship, and it's your turn, you close to 3 hex and fire, and sinks it, but then the "sunken" battleship's turrets swing around, and inflicts the same amt. of damage as you've dealt her. Now that is just not fair, even in PG, when you fire and damage the enemy first, the return fire is either suppressed or greatly decreased than what would have been a first shot. TGF just sinks when things come to that and the game is just using big ships to finish small ships, and no bonus for getting the first-strike in.
Re: QQP - What happened to them?
Author: dw... Bryce J. Jones
Date: Fri, 13 Feb 1998 00:00
Date: Fri, 13 Feb 1998 00:00
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Many of their dogs came out after they were taken over by Americacn Laser. I realize Empire Deluxe came from New World Computing, but don't you think it could be updated? It needs artillery units and paratroops at least (as are found in Battles of Destiny). Actually BoD was done out of house by "Holistic Dudes" if I remember right. A year ago there were some comments that they might be putting out new games. We really need some new turn based strategy games. Not all of us like real-time games, but they have taken over for the most part.
Re: QQP - What happened to them?
Author: Andy
Date: Wed, 18 Feb 1998 00:00
Date: Wed, 18 Feb 1998 00:00
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"Holistic Dudes" are now HDI (Holistic Design International??) and were responsible for Empire of the Fading Sun, based on their own pen & paper roleplaying system and released by SegaSoft and Warhammer 40K : Final Liberation, released by SSI. Bryce J. Jones wrote >Actually BoD was done out >of house by "Holistic Dudes" if I remember right. A year >ago there were some comments that they might be putting >out new games. We really need some new turn based strategy >games. Not all of us like real-time games, but they have >taken over for the most part.
Re: QQP - What happened to them?
Author: thecoh...
Date: Fri, 13 Jan 2017 14:35
Date: Fri, 13 Jan 2017 14:35
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On Wednesday, February 18, 1998 at 3:00:00 AM UTC-5, Andy wrote: > "Holistic Dudes" are now HDI (Holistic Design International??) and were > responsible for Empire of the Fading Sun, based on their own pen & paper > roleplaying system and released by SegaSoft and Warhammer 40K : Final > Liberation, released by SSI. > > Bryce J. Jones wrote > > >Actually BoD was done out > >of house by "Holistic Dudes" if I remember right. A year > >ago there were some comments that they might be putting > >out new games. We really need some new turn based strategy > >games. Not all of us like real-time games, but they have > >taken over for the most part. Just ran across this while showing a younger co-worker what I did in a past life....Thanks all for the great memories!!! Steve Cohen
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