Article View: comp.sys.ibm.pc.games.strategic
Article #581265Re: Imperialism II - Still holds up
From: hank... Hank
Date: Sun, 24 Feb 2002 19:18
Date: Sun, 24 Feb 2002 19:18
35 lines
2674 bytes
2674 bytes
On Sun, 24 Feb 2002 01:39:58 -0800, "Bob Perez" <b...@planetperez.com> wrote: > >"LPetrazickis" <SPAMSuxpet...@sprint.ca> wrote in message >news:BC_d8.1104$hu5.22755@newscontent-01.sprint.ca... > >> After playing EU 1&2, Imperialism II's primitive province control system >> became intolerable for me.:( > >I tried liking EU1 but never quite enjoyed the feeling of dropping into the >middle of a historical game where things were already underway. Felt like I >was playing someone else's saved game. I like Imperialism II's more >traditional create-a-random-map and strart from scratch approach, letting me >build up my initial forces, economy, etc. Has EU2 improved in this manner or >is it more of the same? > > If I may jump in here ... EU2 is really much better than EU. You have control over any country you want without editing or using a utility ... which is a big benefit ... and you now have 'policy sliders' for everything from free trade/mercantilism to a narrow-minded/innovative culture. What this does is allow you to tweak your society so that if you like going to war, you can gear toward offense ... or you can become a naval power, or whatever you want. With so many countries and so many ways to tweak them, the only reason you would feel like you're playing the same game twice is because you choose to play it the same way twice. There are some factors that will always be the same, of course ... in 1419 France is always in the same place, etc. There are probably utilities to randomize that too ( there was a randomizer for EU that did it as well ) so you could have France in China or something. H
Technical Details
Message-ID:
<3c793b35.255055951@netnews.attbi.com>Path:
mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-03!supernews.com!peer1-sjc1.usenetserver.com!usenetserver.com!newsfeed1.cidera.com!Cidera!newsfeed.cwix.com!wn2feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi.com!sccrnsc01.POSTED!not-for-mailReferences:
<a52dem$465jl$1@ID-109358.news.dfncis.de> <BC_d8.1104$hu5.22755@newscontent-01.sprint.ca> <a5abog$5p134$1@ID-109358.news.dfncis.de>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-03!supernews.com!peer1-sjc1.usenetserver.com!usenetserver.com!newsfeed1.cidera.com!Cidera!newsfeed.cwix.com!wn2feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi.com!sccrnsc01.POSTED!not-for-mail From: hank...@NOSPAMgeocities.com (Hank) Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Imperialism II - Still holds up Message-ID: <3c793b35.255055951@netnews.attbi.com> References: <a52dem$465jl$1@ID-109358.news.dfncis.de> <BC_d8.1104$hu5.22755@newscontent-01.sprint.ca> <a5abog$5p134$1@ID-109358.news.dfncis.de> X-Newsreader: Forte Free Agent 1.21/32.243 Lines: 36 NNTP-Posting-Host: 12.246.15.138 X-Complaints-To: ab...@attbi.com X-Trace: sccrnsc01 1014578305 12.246.15.138 (Sun, 24 Feb 2002 19:18:25 GMT) NNTP-Posting-Date: Sun, 24 Feb 2002 19:18:25 GMT Organization: AT&T Broadband Date: Sun, 24 Feb 2002 19:18:25 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit