Article View: comp.sys.ibm.pc.games.strategic
Article #91980Re: Caesar II...
From: Daniel Robert Glenn
Date: Mon, 21 Oct 1996 00:00
Date: Mon, 21 Oct 1996 00:00
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However I soon found that > there wasn't much I could actually do with the armies (they start lined up > face to face so not much room for maneuvering) and the computer general > always (100%) took less causalities than me so I opted out of that part. You took more causalties commanding the troops? Strange. I always commanded the troops so I would do better. You can arange where your troops are before the battle starts, and you just set it up so you can flank the enemy as he walks straight toward you. Incredibly boring actually, but fun the first few times. I have > to admit it got pretty boring, I would set up a self-sufficient city that > was profitable and then essentially just sit there and watch the years go > by until I had amassed enough for the next level. Yes, it was generally boring after a short time. I only built 3 or 4 levles > Sorry, but I went all the way through and then removed it...sigh. At least it had cool graphics. :)
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From: "Daniel Robert Glenn" <dani...@ms3.hinet.net> Subject: Re: Caesar II... Date: 1996/10/21 Message-ID: <01bbbee9$54f01c20$44655fa8@danielrg> X-Deja-AN: 190865296 references: <5376cv$2me@catapult.gatech.edu> <01bbb559$deefe0c0$fc871b92@mbut-chvpke.sr.chevron.com> organization: SFC newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit