Article View: comp.sys.ibm.pc.games.strategic
Article #713314Re: Infantry tactics game?
From: Peter Knutsen
Date: Sat, 26 Jul 2008 17:45
Date: Sat, 26 Jul 2008 17:45
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James McTavish wrote: > "Dimensional Traveler" <dtravel@sonic.net> wrote in news:488ab217$0$17174 > $742ec2ed@news.sonic.net: >>I'm confused by his thinking that real-time makes it _easier_ to control >>more units. That's the complete opposite of reality. > > Maybe because in most RT games you can lasoo multiple units and have them > all attack/retreat etc. RT is good only if it has pause and command feature Yes. The only way I can see that turn-based can work, at a reasonable speed, is if the units are fairly autonomous, especially if not given orders, or if they can be given conditional ordes such as "shoot if you see enemy uniforms". > IMO and there are very few RT tactical games that have any realistic unit > data attached to them. They are mostly just based on hit points and that's > it. I would want realism and lots of detail, yes. When playing traditional RTS games I don't bother much with combat anyway, preferring the focus on economy and base building. So this would be something very differet. Plus, I'm curious about and intersted in infantry tactics, so I figure I could learn a little from a good tactical game. -- Peter Knutsen sagatafl.org
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!news.tele.dk!feed118.news.tele.dk!dotsrc.org!filter.dotsrc.org!news.dotsrc.org!not-for-mail Date: Sat, 26 Jul 2008 19:45:06 +0200 From: Peter Knutsen <peter@sagatafl.invalid> User-Agent: Mozilla Thunderbird 1.0.7 (Windows/20050923) X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Infantry tactics game? References: <4888e239$0$90264$14726298@news.sunsite.dk> <ETcik.92433$kx.24122@pd7urf3no> <19095e8c-a23e-4b5f-86b5-13e6e13c9ab6@i20g2000prf.googlegroups.com> <afyik.31445$nD.5329@pd7urf1no> <488ab217$0$17174$742ec2ed@news.sonic.net> <xuIik.32383$nD.2234@pd7urf1no> In-Reply-To: <xuIik.32383$nD.2234@pd7urf1no> Lines: 26 Message-ID: <488b629e$0$90274$14726298@news.sunsite.dk> Organization: SunSITE.dk - Supporting Open source NNTP-Posting-Host: 212.242.162.21 X-Trace: news.sunsite.dk DXC=H6Rg1B^0XG]jXN@]UnT6J_YSB=nbEKnk[jL0kO3l6od^fQN]?3VYMl[SC<2F[@gai\_Nc6I\\FnBSO@BODdZ1kCSi8SecDTg14V X-Complaints-To: staff@sunsite.dk Bytes: 2471 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit