Article View: comp.sys.ibm.pc.games.strategic
Article #713313Re: Infantry tactics game?
From: James McTavish
Date: Sat, 26 Jul 2008 16:43
Date: Sat, 26 Jul 2008 16:43
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"Dimensional Traveler" <dtravel@sonic.net> wrote in news:488ab217$0$17174 $742ec2ed@news.sonic.net: > I'm confused by his thinking that real-time makes it _easier_ to control > more units. That's the complete opposite of reality. > Maybe because in most RT games you can lasoo multiple units and have them all attack/retreat etc. RT is good only if it has pause and command feature IMO and there are very few RT tactical games that have any realistic unit data attached to them. They are mostly just based on hit points and that's it.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!pd7cy1no!pd7cy2no!shaw.ca!pd7urf1no.POSTED!53ab2750!not-for-mail X-Trace-PostClient-IP: 24.67.122.58 Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Infantry tactics game? From: James McTavish <james@noemail.invalid> References: <4888e239$0$90264$14726298@news.sunsite.dk> <ETcik.92433$kx.24122@pd7urf3no> <19095e8c-a23e-4b5f-86b5-13e6e13c9ab6@i20g2000prf.googlegroups.com> <afyik.31445$nD.5329@pd7urf1no> <488ab217$0$17174$742ec2ed@news.sonic.net> User-Agent: Xnews/5.04.25 Lines: 12 Message-ID: <xuIik.32383$nD.2234@pd7urf1no> Date: Sat, 26 Jul 2008 16:43:09 GMT NNTP-Posting-Host: 24.67.253.205 X-Complaints-To: abuse@shaw.ca X-Trace: pd7urf1no 1217090589 24.67.253.205 (Sat, 26 Jul 2008 10:43:09 MDT) NNTP-Posting-Date: Sat, 26 Jul 2008 10:43:09 MDT Organization: Shaw Residential Internet Bytes: 1528 X-Original-Bytes: 1485 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit