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Article View: comp.sys.ibm.pc.games.strategic
Article #710239

Re: C&C 3 - Cutscene Lag, help.

#710239
From: Dreamer
Date: Thu, 29 Mar 2007 18:18
35 lines
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On Thu, 29 Mar 2007 20:30:46 +0800, "Ceowulf" <ceo@NOSPAMii.ATALLnet>
wrote:

>Went and picked up C&C today, in the 30 minutes I had to play it I was 
>disgruntled to see that the schnazzy FMV cutscenes seem to lag like a bitch. 
>The actual visuals seem to go slower than the audio. So what ends up 
>happening is that the actors are talking and moving in what is just a little 
>bit like slow motion (a few milliseconds slower than full speed) yet the 
>talking and sounds are going full speed ahead.
>
>The end result is lip-syncing that makes baby jesus cry, as I sit at the end 
>of the cutscene in silence for about a minute watching the now eerily silent 
>face of Grace Park. It seems to get worse the longer the FMV keeps playing, 
>i.e. the visual component of the movie lags further and further behind the 
>audio component. :(
>
>System specs are just on the recommended line, so I run it at medium setting 
>quality ok. The game itself runs fine.
>
>P4 3.2
>6800 GT Ultra
>1 gig of ram
>Using the AC97 from my motherboard for sound.
>Running DX9.0c
>With NVIDIA drivers 93.71
>I updated all my Windows XP drivers about a week ago.
>
>Any ideas from anyone who is infinitely wiser/smarter/cooler than this poor 
>putz as to why this would happen?  It didn't happen in the FMV in the demo 
>which is odd.
>
>Ceo- 
>

Install the patch.
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From: Dreamer <mario@nospam.invalid.net>
Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: Re: C&C 3 - Cutscene Lag, help.
Date: Thu, 29 Mar 2007 20:18:00 +0200
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