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Article #710238

C&C 3 - Cutscene Lag, help.

#710238
From: Ceowulf
Date: Thu, 29 Mar 2007 12:30
29 lines
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Went and picked up C&C today, in the 30 minutes I had to play it I was 
disgruntled to see that the schnazzy FMV cutscenes seem to lag like a bitch. 
The actual visuals seem to go slower than the audio. So what ends up 
happening is that the actors are talking and moving in what is just a little 
bit like slow motion (a few milliseconds slower than full speed) yet the 
talking and sounds are going full speed ahead.

The end result is lip-syncing that makes baby jesus cry, as I sit at the end 
of the cutscene in silence for about a minute watching the now eerily silent 
face of Grace Park. It seems to get worse the longer the FMV keeps playing, 
i.e. the visual component of the movie lags further and further behind the 
audio component. :(

System specs are just on the recommended line, so I run it at medium setting 
quality ok. The game itself runs fine.

P4 3.2
6800 GT Ultra
1 gig of ram
Using the AC97 from my motherboard for sound.
Running DX9.0c
With NVIDIA drivers 93.71
I updated all my Windows XP drivers about a week ago.

Any ideas from anyone who is infinitely wiser/smarter/cooler than this poor 
putz as to why this would happen?  It didn't happen in the FMV in the demo 
which is odd.

Ceo- 
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From: "Ceowulf" <ceo@NOSPAMii.ATALLnet>
Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: C&C 3 - Cutscene Lag, help.
Date: Thu, 29 Mar 2007 20:30:46 +0800
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