Article View: comp.sys.ibm.pc.games.strategic
Article #709993Re: Some observations on Supreme Commander
From: John Doe
Date: Thu, 15 Mar 2007 01:32
Date: Thu, 15 Mar 2007 01:32
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3421 bytes
Loren Pechtel <lorenpechtel@hotmail.invalid.com> wrote: > On Wed, 14 Mar 2007 04:31:15 GMT, John Doe > <jdoe@usenetlove.invalid> wrote: > >>Loren Pechtel <lorenpechtel@hotmail.invalid.com> wrote: >> >>> 1) If you're running it with two screens you *NEED* a >>> scrollwheel mouse--there appears to be no other way to >>> zoom/unzoom the second screen. It's a lot easier even on the >>> main screen. >> >>You mean using the mouse wheel/pointer to zoom/position is easier >>than moving the screen around by the pointer at the edge of the >>screen or pressing the arrow keys? Seems that way to me. It's one >>of those features I catch myself trying to use in another program. >>Not much use for a minimap either IMO. > > How do you zoom the *SECOND* screen with the keyboard? I sure > never found how. I don't know. >>There is a problem with overly aggressive resource gathering. Used >>to be, engineers would gather resources only when out of >>resources. Now, engineers gather resources even if you have tons >>of resources. They gather resources anytime your resource flow is >>negative. Hopefully that will be fixed in the next patch, or at >>least soon. > > So long as they don't go too far astray what's the problem? I > wish they would be better at finding work like repairing anything > near them that was damaged. Exactly. > The problem is that you can't really build as many units as the > threat would warrant. The UEF 6 final battle is *HARD* because of > this--you're hit by wave after wave after wave. (Probably the > other final battles are also but I haven't gotten there yet.) I > was using my strategic nukes as tactical weapons--I fired every > silo dry and all but one reload during that battle. When Black > Sun was finally ready to shoot about all I had left were some subs > and my gunships. There were enough enemies out there that I > likely would have been overrun. I might do campaigns for learning how to play (if I didn't already know). To me, such a game is like chess, intended for play against other people and to study during the off time. Have fun.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!newscon04.news.prodigy.net!prodigy.net!newsdst01.news.prodigy.net!prodigy.com!postmaster.news.prodigy.com!newssvr22.news.prodigy.net.POSTED!8f0138c1!not-for-mail Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Some observations on Supreme Commander From: John Doe <jdoe@usenetlove.invalid> References: <hdJJh.33549$S%2.33152@newsfe06.phx> <nUKJh.5334$Um6.4618@newssvr12.news.prodigy.net> <7l%Jh.22335$p17.12830@newsfe11.phx> User-Agent: Xnews/5.04.25 Lines: 54 Message-ID: <6n1Kh.9298$P47.2230@newssvr22.news.prodigy.net> NNTP-Posting-Host: 70.238.71.152 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr22.news.prodigy.net 1173922370 ST000 70.238.71.152 (Wed, 14 Mar 2007 21:32:50 EDT) NNTP-Posting-Date: Wed, 14 Mar 2007 21:32:50 EDT Organization: AT&T http://yahoo.sbc.com X-UserInfo1: SCSYQN_@FS@KRQTYGZKZ\_TATJXTPBTMBIPB_DUMHP]LWC]FDU]CS[GTML\THRCKV^GGZKJMGV^^_JSCFFUA_QXFGVSCYRPILH]TRVKC^LSN@DX_HCAFX__@J\DAJBVMY\ZWZCZLPA^MVH_P@\\EOMW\YSXHG__IJQY_@M[A[[AXQ_XDSTAR]\PG]NVAQUVM Date: Thu, 15 Mar 2007 01:32:50 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit