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Article View: comp.sys.ibm.pc.games.strategic
Article #709981

Re: id Software CEO: piracy pushed us multiplatform

#709981
From: CoinSpin
Date: Thu, 15 Mar 2007 17:17
39 lines
3291 bytes
"Quillyr" <Qui...@hotmail.com> wrote in message 
news:tKadnTeoxpz6V2XYnZ2dnUVZ_qSrnZ2d@comcast.com...
|
| "CoinSpin" <coin^spam^sp...@hotmail.com> wrote in message
| news:12vhd29acblnaa6@corp.supernews.com...
| >
| > You repeatedly deny that COPY PROTECTION will help solve the problem
| > That is completely HYPOCRITICAL and NONPRODUCTIVE
| >
|
|
| The trouble is that there is no way to know whether copy protection would
| actually increase revenue or not.
| It's impossible to run a true control test by including copy protection on
| one run and not on another, for obvious reasons.
| As such, it cant be ascertained whether even one of the pirates would
| actually buy the game if it had perfect copy protection.
|
| The real reason that id games might not be selling that well, is that
| they're not exceptional must haves anymore. Doom 3 and Quake 4 were ok
| games, but nothing more. It's the perception that a lot of money is lost
| because of piracy that gets the publishers up in arms, but it might well 
not
| be true. There are also a ton of competing options to PC games these days,
| consoles not least amongst them. That, and the huge increase in the
| development and complexity of gaming software, has made it that much more
| difficult for companies to turn a significant profit. As long as games get
| more exponentially more complicated, and have a shorter and shorter shelf
| life, the less chance there is of games making their publishers a fortune.
|
| Shame really, those Ferraris cost a fortune.
|

heh...  well, the point I was trying to get across to pc games is that copy 
protection (and/or registration methods) helps deter his proclaimed enemy of 
the PC gaming platform - piracy...  at least by making it much harder to 
just mass copy and easily distribute a game.  As you said, though, you can't 
really know how effective it was on the revenue side. 
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From: "CoinSpin" <coin^spam^sp...@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.adventure
Subject: Re: id Software CEO: piracy pushed us multiplatform
Date: Thu, 15 Mar 2007 13:17:11 -0400
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