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Article View: comp.sys.ibm.pc.games.strategic
Article #709874

Re: Do only pirates reduce sales hence causing damage to PC Games?

#709874
From: Xocyll
Date: Mon, 12 Mar 2007 15:31
69 lines
4189 bytes
pc games <pcgame...@yahoo.com> looked up from reading the entrails of
the porn spammer to utter  "The Augury is good, the signs say:

>On Sun, 11 Mar 2007, Flo 'Irian' Schaetz wrote:
<snip>
>> Luckily it's NOT the job of the gamer to maximize the profit of game
>> designers. That's the job of marketing experts. If the only way to make
>> a profit would be to make reselling or lending out games illegal,
>> they're doing something wrong.
>
>The job of a fan is to support his hobby

A Fan doesn't have a job, an employee does.
I'm a fan of specific games that are worth being a fan of, not the
industry as a whole.
I can be a fan of the Corvette Stingray without being a fan of all
Corvettes much less the entire worldwide automotive industry.

>PC Games fans support their hobby and one of the ways to support their
>hobby, PC Games is by protecting sales, cause only with good sales
>will developers keep doing more games in the future
>Come on is this so difficult to understand?

You have in the past insisted that any TRUE PC Games fan will buy every
game "to support the developers", even if it's total crap.

Buying crap just means more and more crap gets produced.

Fuck That!

If they want my money they have to produce something _Worth Buying_ (I
know this is a hard concept for you to grasp.)

It doesn't matter what it is, how it's priced, or how it's distributed,
if it's garbage I'm NOT going to buy it.

This is how real people think.  
Go ahead, keep buying multiple copies of games because of their copy
protection scheme.  
We owe the games industry nothing, much less to buy anything and
everything they produce.

Produce a game I want and I'll buy it.
Produce a buggy piece of shit that has 15 hours of play and zero replay
value and I (and thousands of others) will vote with our wallets and not
buy it.

Copy protection schemes, digital distribution, packaging, etc means
absolutely nothing compared to the quality of the game.

Can you get that through your head?

Buy only quality games and eventually ALL the games being produced will
be worth buying, since the crap producers will all go out of business
(or be bought by EA which is much the same thing.)

Buying multiple copies of average games because of their lack of copy
protection means you are actively HURTING the games industry, since you
don't give a damn about the quality and are happy to buy unprotected
garbage simple because it's unprotected.

Get some standards already.

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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From: Xocyll <Xoc...@kingston.net>
Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.adventure
Subject: Re: Do only pirates reduce sales hence causing damage to PC Games?
Date: Mon, 12 Mar 2007 10:31:04 -0500
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