Article View: comp.sys.ibm.pc.games.strategic
Article #4033Re: PzG Navy contra arty (was Re: PzG Norway suggestions????)
From: Thierry Lejealle
Date: Tue, 26 Sep 1995 00:00
Date: Tue, 26 Sep 1995 00:00
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Okay arguing about realism in PzG is a bit sterile.
It's an excellent game butId oubt realism was the first goal...
Just look at the size of the unit... Between the taking of Sevastopol
or the main attack in Russia, there's quite a scale :)
>Anyway, as I also said many posts ago, if you _really_ want to sink ships
>with artillery in PzG, but the 170mm gun. I've found that Ju88s and
>He177s work better (preumably the latter is the glider-bomb armed variant
>used at Salerno).
That seems still quite strange to me... From what I gathered
it seems the german had a special stuka group trained against ships and
they were efficient. In the Pacific, ships were mostly sink by
torpedo or dive bomber, as the stuka is... Rarely by level bomber.
Or Am I wrong ?
>In my original reply (many posts ago), I did not argue that coastal
>artillery batteries were useless against ships, they weren't, but that
>Army field artillery was not effective against ships, because of the
>limitations of their carriages, sights and fire control systems. There
>_were_ cases of field artillery and AA units destroying ships, but
>normally at close range with direct fire against unarmoured vessels.
I agree with you :)
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From: thierry@pfrec42.Paris01 (Thierry Lejealle) Subject: Re: PzG Navy contra arty (was Re: PzG Norway suggestions????) Date: 1995/09/26 Message-ID: <4496ee$kc@lsi.lsil.com> X-Deja-AN: 110790496 distribution: world references: <448hv1$i3m@hippo.shef.ac.uk> organization: LSI Logic Corporation reply-to: thierry@pfrec42.Paris01 newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit