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Article View: comp.sys.ibm.pc.games.strategic
Article #3680

Re: Galactic Civilizations v1.07A

#3680
From: ha... Bill
Date: Sat, 16 Sep 1995 00:00
27 lines
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In article <43ek2a$7...@charm.magnus.acs.ohio-state.edu>,
 <Gei...@OSU.EDU> wrote:
>In <DEzry...@midway.uchicago.edu>, ha...@kimbark.uchicago.edu (Bill) writes:
>>
>>I don't have (nor was I aware it was available) GalCiv, so I can't comment
>>on its transport mechanism specifically, but I should certainly hope that
>>it would be designed to allow escort ships to protect the transports by
>>engaging any attackers at some distance from the ships the escort protects.
>>
>>Does it?
>>
>>- Bill (ha...@midway.uchicago.edu)
>>
>
>Perhaps you should play a game before coming out with "I should certainly hope..."
>-type claims about how the game should be designed.  Your post reminds me of people
>coming in during the end of a conversation and making strong comments without under-
>standing the context or purpose of the conversation.
>
>Ignorance is bliss, of course.
>
>Mike
>

Realism is bliss, Mike; ignorance is merely an impediment.

- Bill (ha...@midway.uchicago.edu)
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From: ha...@kimbark.uchicago.edu (Bill)
Subject: Re: Galactic Civilizations v1.07A
Date: 1995/09/16
Message-ID: <DF0ruH.M4s@midway.uchicago.edu>
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