Article View: comp.sys.ibm.pc.games.strategic
Article #3520Re: COMMANDO: a STUNT ISLAND-inspired idea - chase2.flm (0/5)
From: c.m... Stallion
Date: Mon, 25 Sep 1995 00:00
Date: Mon, 25 Sep 1995 00:00
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gand...@unlinfo.unl.edu (gary anderson) wrote: >I was playing around just now with STUNT ISLAND -- a very >*under*rated package, but this is not the group for that discussion -- >when I suddenly started dreaming about a game I'd like to see. >STUNT ISLAND features a fully-realized 3-D island loaded with >interesting geological and architectural features to be used for stunt >flying (and the filming of same). I pulled the attached movie out of my old vault for any of you interested. Since this thread seems to have developed some interest, I thought you might like to see a pretty cool "STUNT ISLAND" created movie. Let me know what you think. -- Stallion Austin, TX
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From: c.m...@ix.netcom.com (Stallion) Subject: Re: COMMANDO: a STUNT ISLAND-inspired idea - chase2.flm (0/5) Date: 1995/09/25 Message-ID: <4467od$97d@ixnews4.ix.netcom.com> X-Deja-AN: 110732584 references: <4379bk$3l0@crcnis3.unl.edu> organization: Netcom x-netcom-date: Mon Sep 25 5:36:29 AM PDT 1995 newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit