Article View: comp.sys.ibm.pc.games.strategic
Article #1962Re: *** HUGE NEWS ABOUT WINDOWS 95 ***
From: dan.... DLRapp
Date: Fri, 14 Jul 1995 00:00
Date: Fri, 14 Jul 1995 00:00
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<snipped> < Accually, the reason that Intel said that was becuase '95 contains a <large amount of 16-bit code itself (i.e. the core components). The P6 is <being designed to optimize 32-bit code only. And According to Intel, Warp <and NT (or any other 32-bit OS like Linux) do not suffer from the problems <that 95 will. I'm curious. I have access to some systems beta testing Win95. How would I go about checking it so see if it actually does have these problems? It would be useful to find out as I may be using that OS in a business environment rather soon.
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From: dan....@stpete.honeywell.com (DLRapp) Subject: Re: *** HUGE NEWS ABOUT WINDOWS 95 *** Date: 1995/07/14 Message-ID: <3u6ccj$ofs@spacenns.space.honeywell.com> X-Deja-AN: 106169084 references: <vendettaDApDvy.L0C@netcom.com> <3sler4$9o5@lynx.unm.edu> <3sot6d$s56@worldxs.worldaccess.nl> <3sppcn$6tu@lynx.unm.edu> <3squjd$fn4@news.acns. <3u3m8p$jqd@cainews.concept.com> organization: Honeywell-FL40 newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.m MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit