Article View: comp.sys.ibm.pc.games.strategic
Article #1961Re: *** HUGE NEWS ABOUT WINDOWS 95 ***
From: Ceng...
Date: Thu, 13 Jul 1995 00:00
Date: Thu, 13 Jul 1995 00:00
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>I think it would be a cold day in hell before you and your industry pundits are proved >correct. Accually, it was Intel themselves that released this statement. >I will look for these wonderful articles that you deliver to us like they are pages from >the Bible...however, I find it hard to understand why an OS with portions of GDI and USER >in 16 bit having only 10% performance gain on a chip with twice the transistors? I am >know expert but that seems to go against the grain that has been demonstrated through X86 >compatable Intel upgrades in the last few years. Anyway, IBM OS/whatever may have the >same problem, if it runs 16 bit apps on a P6 and yes 16 bit apps will dominate for >sometime. Accually, the reason that Intel said that was becuase '95 contains a large amount of 16-bit code itself (i.e. the core components). The P6 is being designed to optimize 32-bit code only. And According to Intel, Warp and NT (or any other 32-bit OS like Linux) do not suffer from the problems that 95 will.
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From: Ceng...@Concept.com Subject: Re: *** HUGE NEWS ABOUT WINDOWS 95 *** Date: 1995/07/13 Message-ID: <3u3m8p$jqd@cainews.concept.com> X-Deja-AN: 106169075 references: <vendettaDApDvy.L0C@netcom.com> <3sler4$9o5@lynx.unm.edu> <3sot6d$s56@worldxs.worldaccess.nl> <3sppcn$6tu@lynx.unm.edu> <3squjd$fn4@news.acns.nwu.edu> <DBC1yq.Kx0@undergrad.math.uwaterloo.ca> <3tl62p$s42@news.globalx.net> organization: Concept Automation, Inc. reply-to: Ceng...@Concept.com newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit