🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.strategic
Article #164682

Re: Dungeon Keeper -- Enemy Keeper Mining Gold???

#164682
From: ch... Ye Chen
Date: Thu, 03 Jul 1997 00:00
20 lines
1197 bytes
Matthew Cameron Peckham (ine...@ix.netcom.com) wrote:
: Quick notice:

: If you just start up a level and sit there (do nothing), watch the gold
: fields on the other parts of the map.  You'll notice the enemy keeper
: begins digging, but stops early on.  In other words, the enemy keeper seems
: to just leave gold resources sitting around--I am finding the first 7
: levels incredibly simple so far.

: I suspect something isn't quite right--I'm not THAT good yet.

: Shouldn't they mine all the gold they can, as quickly as they possibly can?

: -Matt
 I have finished the game and observed the same thing in every level.
Computer simply wont dig gold for the first 30(?) minutes and you can
see his creature number going up then down to almost 0. A bug?

Chen
Technical Details
Message-ID: <5pf909$l7v@news.asu.edu>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <01bc8680$f564efa0$7178d9ce@#ineluki>

Show Full Headers
Complete Article Headers
From: ch...@groucho.la.asu.edu (Ye Chen)
Subject: Re: Dungeon Keeper -- Enemy Keeper Mining Gold???
Date: 1997/07/03
Message-ID: <5pf909$l7v@news.asu.edu>
X-Deja-AN: 254206028
References: <01bc8680$f564efa0$7178d9ce@#ineluki>
Organization: Arizona State University
Newsgroups: comp.sys.ibm.pc.games.strategic
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit