Thread View: comp.sys.ibm.pc.games.space-sim
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3 total messages
Started by Angus
Thu, 26 May 2011 18:52
Starlancer!
Author: Angus
Date: Thu, 26 May 2011 18:52
Date: Thu, 26 May 2011 18:52
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So, on my ongoing quest to seek out strange, new (to me) pc space games that I never had the chance to play on my beloved Amiga, I got hold of Stralancer, the kind of fore-runner to Freelancer. I've only played the first mission and been through the tutorials in order to make a quick assessment, but I must say, I'm very impressed so far. The combat feels really nice to me, with a good sensation of flight, a nice cockpit display and some cool weaponry. The only whinge (there had to be one) is that due to its age it doesn't properly utilise modern graphics cards, so the lighting from nearby stars etc has huge graduations in it. I guess the Voodoo 3 hardware would have smoothed all that out. Anybody recall if there is a fix (wrapper?) for this?
Re: Starlancer!
Author: Lazarus
Date: Fri, 27 May 2011 08:30
Date: Fri, 27 May 2011 08:30
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On 27/05/2011 4:52 AM, Angus wrote: > The only whinge (there had to be one) is that due to its age it doesn't > properly utilise modern graphics cards, so the lighting from nearby > stars etc has huge graduations in it. I guess the Voodoo 3 hardware > would have smoothed all that out. > > Anybody recall if there is a fix (wrapper?) for this? You tried checking Lancer's Reactor? (http://www.lancersreactor.org, I think) If such a fix exists, I'd imagine it'd be there...
Re: Starlancer!
Author: Angus
Date: Fri, 27 May 2011 19:28
Date: Fri, 27 May 2011 19:28
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In article <4ddf6120$0$22469$afc38c87@news.optusnet.com.au>, amcardle60 @hotmail.com says... > > On 27/05/2011 4:52 AM, Angus wrote: > > > The only whinge (there had to be one) is that due to its age it doesn't > > properly utilise modern graphics cards, so the lighting from nearby > > stars etc has huge graduations in it. I guess the Voodoo 3 hardware > > would have smoothed all that out. > > > > Anybody recall if there is a fix (wrapper?) for this? > > > You tried checking Lancer's Reactor? (http://www.lancersreactor.org, I > think) > > If such a fix exists, I'd imagine it'd be there... Thanks Lazarus, I had a dig around, but it sounds like no patches or utils were made in this regard. I've tried messing about with Zeck's glide wrapper, but I'm not convinced it recognises the game as a glide game - maybe it isn't. :-/ I've e-mailed the author (Zeck) and perhaps he'll have some advice. thanks again.
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