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Thread View: comp.sys.ibm.pc.games.space-sim
3 messages
3 total messages Started by Angus Thu, 26 May 2011 18:52
Starlancer!
#106216
Author: Angus
Date: Thu, 26 May 2011 18:52
17 lines
1684 bytes
So, on my ongoing quest to seek out strange, new (to me) pc space games 
that I never had the chance to play on my beloved Amiga, I got hold of 
Stralancer, the kind of fore-runner to Freelancer.


I've only played the first mission and been through the tutorials in 
order to make a quick assessment, but I must say, I'm very impressed so 
far. The combat feels really nice to me, with a good sensation of 
flight, a nice cockpit display and some cool weaponry.

The only whinge (there had to be one) is that due to its age it doesn't 
properly utilise modern graphics cards, so the lighting from nearby 
stars etc has huge graduations in it. I guess the Voodoo 3 hardware 
would have smoothed all that out.

Anybody recall if there is a fix (wrapper?) for this?
Re: Starlancer!
#106217
Author: Lazarus
Date: Fri, 27 May 2011 08:30
14 lines
1554 bytes
On 27/05/2011 4:52 AM, Angus wrote:

> The only whinge (there had to be one) is that due to its age it doesn't
> properly utilise modern graphics cards, so the lighting from nearby
> stars etc has huge graduations in it. I guess the Voodoo 3 hardware
> would have smoothed all that out.
>
> Anybody recall if there is a fix (wrapper?) for this?


You tried checking Lancer's Reactor?  (http://www.lancersreactor.org, I 
think)

If such a fix exists, I'd imagine it'd be there...
Re: Starlancer!
#106218
Author: Angus
Date: Fri, 27 May 2011 19:28
28 lines
2004 bytes
In article <4ddf6120$0$22469$afc38c87@news.optusnet.com.au>, amcardle60
@hotmail.com says...
> 
> On 27/05/2011 4:52 AM, Angus wrote:
> 
> > The only whinge (there had to be one) is that due to its age it doesn't
> > properly utilise modern graphics cards, so the lighting from nearby
> > stars etc has huge graduations in it. I guess the Voodoo 3 hardware
> > would have smoothed all that out.
> >
> > Anybody recall if there is a fix (wrapper?) for this?
> 
> 
> You tried checking Lancer's Reactor?  (http://www.lancersreactor.org, I 
> think)
> 
> If such a fix exists, I'd imagine it'd be there...


Thanks Lazarus, I had a dig around, but it sounds like no patches or 
utils were made in this regard.

I've tried messing about with Zeck's glide wrapper, but I'm not 
convinced it recognises the game as a glide game - maybe it isn't.  :-/

I've e-mailed the author (Zeck) and perhaps he'll have some advice.

thanks again.
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