🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: comp.sys.ibm.pc.games.space-sim
11 messages
11 total messages Started by Angus Wed, 28 Apr 2010 10:08
Independence War - I-War
#106114
Author: Angus
Date: Wed, 28 Apr 2010 10:08
17 lines
1474 bytes

Hello,

A while ago I came across Independence War 2 - Edge of Chaos, which I 
thought looked great. I picked up an old copy of the first game, I-War 
and have done nothing with it, until now. I tried installing it on my xp 
system, and the installer crashed, although I think it did its job. 
Its the original European 3 CD version I've got, no extra missions or 
anything.

>>From what I've seen there are a few issues getting the game to run, can 
anybody advise, and is it worth the trouble?

Many thanks.

Angus.
Re: Independence War - I-War
#106115
Author: Stuffed Crust
Date: Wed, 28 Apr 2010 12:45
15 lines
1453 bytes
Angus <angus@_antispem_angusm.demon.co.uk> wrote:
> From what I've seen there are a few issues getting the game to run, can 
> anybody advise, and is it worth the trouble?

The game doesn't like it if you have more than 512 megs of RAM. (really!)

I've had best luck running it under Linux and WINE, although I suppose one 
could run it in a Windows VM (eg Win7's XP mode) as long as you limit the RAM 
it has access to.

 - Solomon
-- 
Solomon Peachy        		       pizza at shaftnet dot org	 
Melbourne, FL                          ^^ (mail/jabber/gtalk) ^^
Quidquid latine dictum sit, altum viditur.
Re: Independence War - I-War
#106116
Author: Matt v3.3
Date: Wed, 28 Apr 2010 13:29
14 lines
1469 bytes
Stuffed Crust typed:
> The game doesn't like it if you have more than 512 megs of RAM.
> (really!)

Ah yes, I remember that issue too. I think I setup a RAM drive or
something, but buggered if I can remember how ...  or was it the
swap file? (virtual memory) Maybe it was setting the swap file to
under 512MB that did the trick.

(Or I could be thinking of another game)


-- 
};> Matt v3.3 <:{
Re: Independence War - I-War
#106119
Author: Walter Mitty
Date: Wed, 28 Apr 2010 13:35
20 lines
1724 bytes
Angus <angus@_ANTISPEM_angusm.demon.co.uk> writes:

> Hello,
>
> A while ago I came across Independence War 2 - Edge of Chaos, which I 
> thought looked great. I picked up an old copy of the first game, I-War 
> and have done nothing with it, until now. I tried installing it on my xp 
> system, and the installer crashed, although I think it did its job. 
> Its the original European 3 CD version I've got, no extra missions or 
> anything.
>
> From what I've seen there are a few issues getting the game to run, can 
> anybody advise, and is it worth the trouble?
>
> Many thanks.
>
> Angus.

I cant help with running it, but I can say it's a work of art and well
worth playing.
Re: Independence War - I-War
#106117
Author: Angus
Date: Thu, 29 Apr 2010 20:42
34 lines
2249 bytes
In article <hr9drk$3o7$1@news.eternal-september.org>, 
ethers.tragic@paradise.net.invalid says...
> 
> Stuffed Crust typed:
> > The game doesn't like it if you have more than 512 megs of RAM.
> > (really!)
> 
> Ah yes, I remember that issue too. I think I setup a RAM drive or
> something, but buggered if I can remember how ...  or was it the
> swap file? (virtual memory) Maybe it was setting the swap file to
> under 512MB that did the trick.
> 
> (Or I could be thinking of another game)


Guys, thanks for the helpful responses.

Matt, I downloaded the glide wrapper thingy you mentioned:

Glidewrapper084c.exe

and a couple of patches:

The I-war3dfx.zip
iwar1-24.zip


For some reason it took me a while to actually get the system to take 
any notice of the changes when it started the game, it was as if I 
hadn't changed anything. I now have the 3dfx option requester coming up, 
but when I try to run the game from here (in whatver mode) I get an 
error message to do with the "BRender".

Any ideas what I might be doing wrong?
Re: Independence War - I-War
#106118
Author: Matt v3.3
Date: Fri, 30 Apr 2010 13:57
35 lines
2422 bytes
Angus typed:
> I now have the 3dfx option requester coming up, but when I try to
> run the game from here (in whatver mode) I get an error message to
> do with the "BRender".
> 
> Any ideas what I might be doing wrong?

Did you run the glide wrapper configuration? I think I just set it
to 'global' and picked the resolution.

In any case, it *was* I-War that had the virtual memory issue. Try
setting your Windows swap file to 512MB.

[Control Panel > System > Advanced > Performance Settings > Advanced
  > under Virtual Memory click Change > select Custom Size and enter
  512 in both boxes > click Set > OK > OK > OK]

There is a thread about it here:
http://www.ataricommunity.com/forums/showthread.php?postid=4839663

(The poster 'Stephen Robertson' is one of the game co-designers, and
even *he* had trouble running it! - LOL)

Reading that, I also remember that the game used to crash at the end
of every mission, but your progress gets saved. So just had to start
it up again.  (You might have less issues forgetting about glide and
using software mode, but I could never get that to work)

And as usual, setting the game shortcut to Win98 compatibility mode.

Best of luck, :)


-- 
};> Matt v3.3 <:{
Re: Independence War - I-War
#106120
Author: Joe Granto
Date: Fri, 30 Apr 2010 15:18
7 lines
1297 bytes
>>From what I've seen there are a few issues getting the game to run, can 
>anybody advise, and is it worth the trouble?

Definitely worth the trouble. You may want to use Compatibility Mode
to run it. You can download a comprehensive compatibility mode util
from Microsoft that allows you to control things very granularly. That
may be your best bet.
Re: Independence War - I-War
#106121
Author: Angus
Date: Mon, 03 May 2010 22:56
33 lines
2504 bytes
In article <g2tlt5h8bqgccnoi9tgcin5c4ic2m4i24s@4ax.com>, 
joe.granto@NoSpam.com says...
> 
> >From what I've seen there are a few issues getting the game to run, can 
> >anybody advise, and is it worth the trouble?
> 
> Definitely worth the trouble. You may want to use Compatibility Mode
> to run it. You can download a comprehensive compatibility mode util
> from Microsoft that allows you to control things very granularly. That
> may be your best bet.

I've re-installed and got it working - I think I basically got things 
mixed up before.

A small problem. Yhere are some useful arguments you can use wth the exe 
file like -nologos (skips adverts) -lagrange (puts the freedom to jump 
around the galazy back into the game) and -disk means you can put all 
the files from the cd on to the hard disk, but the thing is this....

the thing is the patch file changes things so that the exe file 
(iwar.exe) now brings up a requester to choose what graphic options you 
want, then when you click okay, this fires up a new file called game.exe 
which starts the game.

I don't know how to attach the arguments to game.exe, I can make a 
shortcut and add them in properties but, it won't start from the 
requester it needs to start from the iwar.exe file and when that fires 
up game.exe iy dpesn't look at a shortcut.

Is there a way to tack on the arguments tp the game.exe file so that 
however it is executed it takes notice of them?

Thanks. 
Re: Independence War - I-War
#106123
Author: noman
Date: Fri, 28 May 2010 23:38
22 lines
1857 bytes
Angus wrote:

> 
> 
> Hello,
> 
> A while ago I came across Independence War 2 - Edge of Chaos, which I 
> thought looked great. I picked up an old copy of the first game,
> I-War and have done nothing with it, until now. I tried installing it
> on my xp system, and the installer crashed, although I think it did
> its job.  Its the original European 3 CD version I've got, no extra
> missions or anything.
> 
> From what I've seen there are a few issues getting the game to run,
> can anybody advise, and is it worth the trouble?
> 

Independence War has recently been released by GoG (http://www.gog.com)
for $6. All the mods and patches to run the hardware accelerated
version, on WinXP, Vista/Win7 (even x64) are included.
--
Noman
Re: Independence War - I-War
#106122
Author: Memnoch
Date: Sat, 29 May 2010 13:45
40 lines
2718 bytes
On Mon, 3 May 2010 23:56:27 +0100, Angus <angus@_ANTISPEM_angusm.demon.co.uk>
wrote:

>In article <g2tlt5h8bqgccnoi9tgcin5c4ic2m4i24s@4ax.com>, 
>joe.granto@NoSpam.com says...
>> 
>> >From what I've seen there are a few issues getting the game to run, can 
>> >anybody advise, and is it worth the trouble?
>> 
>> Definitely worth the trouble. You may want to use Compatibility Mode
>> to run it. You can download a comprehensive compatibility mode util
>> from Microsoft that allows you to control things very granularly. That
>> may be your best bet.
>
>I've re-installed and got it working - I think I basically got things 
>mixed up before.
>
>A small problem. Yhere are some useful arguments you can use wth the exe 
>file like -nologos (skips adverts) -lagrange (puts the freedom to jump 
>around the galazy back into the game) and -disk means you can put all 
>the files from the cd on to the hard disk, but the thing is this....
>
>the thing is the patch file changes things so that the exe file 
>(iwar.exe) now brings up a requester to choose what graphic options you 
>want, then when you click okay, this fires up a new file called game.exe 
>which starts the game.
>
>I don't know how to attach the arguments to game.exe, I can make a 
>shortcut and add them in properties but, it won't start from the 
>requester it needs to start from the iwar.exe file and when that fires 
>up game.exe iy dpesn't look at a shortcut.
>
>Is there a way to tack on the arguments tp the game.exe file so that 
>however it is executed it takes notice of them?

One way that might work would be to compile your own executable called
game.exe which calls the real one, which you would rename to something else.

I've done things like this in the past with AutoIT, a compilable scriping
language similar to Basic.
Re: Independence War - I-War
#106124
Author: Omegaman
Date: Tue, 25 Mar 2014 16:55
25 lines
1704 bytes
On Wed, 28 Apr 2010 11:08:06 +0100, Angus
<angus@_ANTISPEM_angusm.demon.co.uk> wrote:

>
>
>Hello,
>
>A while ago I came across Independence War 2 - Edge of Chaos, which I 
>thought looked great. I picked up an old copy of the first game, I-War 
>and have done nothing with it, until now. I tried installing it on my xp 
>system, and the installer crashed, although I think it did its job. 
>Its the original European 3 CD version I've got, no extra missions or 
>anything.
>
>>From what I've seen there are a few issues getting the game to run, can 
>anybody advise, and is it worth the trouble?
>
>Many thanks.
>
>Angus.

Been eyeyi8ng this game latyely and I think I'll give it a worl.  Been
playing Freespace Open Source Project lately.

O-Man
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads