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Article View: comp.sys.ibm.pc.games.space-sim
Article #106117

Re: Independence War - I-War

#106117
From: Angus
Date: Thu, 29 Apr 2010 20:42
34 lines
2249 bytes
In article <hr9drk$3o7$1@news.eternal-september.org>, 
ethers.tragic@paradise.net.invalid says...
> 
> Stuffed Crust typed:
> > The game doesn't like it if you have more than 512 megs of RAM.
> > (really!)
> 
> Ah yes, I remember that issue too. I think I setup a RAM drive or
> something, but buggered if I can remember how ...  or was it the
> swap file? (virtual memory) Maybe it was setting the swap file to
> under 512MB that did the trick.
> 
> (Or I could be thinking of another game)


Guys, thanks for the helpful responses.

Matt, I downloaded the glide wrapper thingy you mentioned:

Glidewrapper084c.exe

and a couple of patches:

The I-war3dfx.zip
iwar1-24.zip


For some reason it took me a while to actually get the system to take 
any notice of the changes when it started the game, it was as if I 
hadn't changed anything. I now have the 3dfx option requester coming up, 
but when I try to run the game from here (in whatver mode) I get an 
error message to do with the "BRender".

Any ideas what I might be doing wrong?
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From: Angus <angus@_ANTISPEM_angusm.demon.co.uk>
Newsgroups: comp.sys.ibm.pc.games.space-sim
Subject: Re: Independence War - I-War
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